Smartphone sony xperia z5 dual white. Sony Xperia Z5 Dual - Specifications

Flagship smartphones are expensive toys. But people willingly buy them even in times of crisis! After all, the flagship is not only pumped up with the most advanced technologies that will delight you for many years, but also carries a powerful image charge. It is the flagship smartphone that will declare your success louder than any words. Why prove something to someone if you put a Sony Xperia Z5 on a table in a restaurant? Let's talk about him.

Design and sense of unity

The design of the Sony Xperia Z5 is minimalistic. It's just a thin, rectangular smartphone. But let's take a closer look at the details. The smartphone is Japanese, and it is designed in the aesthetics of “great in small.”

The matte edges of the case are made of aluminum, which does not reveal itself in any way. They feel pleasantly cool in the palm of your hand, and one of them is decorated with XPERIA engraving.

The back panel is covered with Frosted Glass. It is also matte, so it does not attract fingerprints and is always clean.

The corners of the smartphone are plastic - if the device is dropped, they will protect its electronic components from damage, absorbing the impact energy.

The Sony Xperia Z5 case is sealed (IP68 standard) - it is not afraid of either rain or sandstorm. However, Sony does not recommend immersing your smartphone under water.

All buttons are located on the right side. The power button is no longer round and protruding, like in previous generations of the flagship. It is elongated, fits seamlessly into the body and has a built-in fingerprint sensor that will recognize you in the blink of an eye and unlock your smartphone. Just below is the volume rocker. You need to get used to it, because it is usually placed on top. And just below there is a separate camera button.



When you hold a smartphone in your hand, you feel solidity. When you look closely, you see jewelry work. Sony called this design Sense of Unity. Yes, there is something to pay money for!

Flawless Screen

The screen diagonal is large - 5.2 inches. However, due to the narrow frames, the smartphone did not become a “shovel”. Full HD resolution 1920 x 1080 pixels, pixel density 424 ppi. The image quality is amazing!


Due to the absence of an air gap between the display and the touch layer, it seems that the image is glued to the glass. And it's impressive! By the way, the sensor responds to touch, even if you are wearing gloves.

Performance is enough for several

The “filling” of the Sony Xperia Z5 is flagship in the truest sense of the word. The Snapdragon 810 is installed here - Qualcomm's most powerful processor to date. We already met him when we were considering HTC smartphone One M9. There are simply no tasks that would be beyond the capabilities of the Snapdragon 810 with 3 GB of RAM in addition. Such resources will last for several years to come. However, this coin has a flip side.



The Snapdragon 810 runs hot, so the Sony Xperia Z5 is always a little warm, and if you play demanding 3D games, it can even become hot. This does not affect stability and performance in any way, so it’s okay.

Note that with such impressive performance, the Sony Xperia Z5 can easily work for two days without recharging. If you use the Ultra Stamina energy saving function, which turns off Wi-Fi and the mobile network, you can count on 10 days! Not bad?


Built-in memory 32 GB. Considering that it’s a shame that the flagship can’t be filled to capacity with a dozen “heavy” applications and the ability to record 4K video, this is not much. Problem? No! Having purchased additionally microSD card, you will expand the storage up to 200 GB.

The world's best mobile camera

Sony is one of the few on the market that produces its own photo modules, not only for its own smartphones, but also for others. Therefore, we can expect the coolest camera from Sony’s flagship. And we got it!

Expert photo resource DxO Mark recognized the Sony Xperia Z5 camera as the best for the fall of 2015 among other “phone” cameras.

The Sony Xperia Z5 has a 23-megapixel matrix with hybrid autofocus. The latter combines the speed of phase detection autofocus with the accuracy of contrast detection. In fact, the camera focuses incredibly quickly (Sony quotes the figure as 0.03 seconds) and never misses a target. Even in the dark, you can take a sharp macro photo of a leaf swaying in the wind. Phenomenal!



Shooting in low light is a strong point Sony cameras Xperia Z5. The high-sensitivity Exmor RS sensor with a dedicated Bionz image processor produces extremely clean photos with low digital noise. In the daytime, the pictures are even more flawless.




The Sony Xperia Z5 can shoot ultra-high-resolution 4K video using autofocus and Steady Shot image stabilization. By the way, the processor power is enough not only for filming, but also for editing and processing such video.

As for the front camera, for some reason Sony was greedy and installed a 5-megapixel matrix. Wide-angle 23mm optics allow you to capture large groups, and that's a good thing. However, in low light the effect of the noise reduction function is noticeable in the photo - details are somewhat blurred.

Dual SIM and LTE support

In our hands Sony modification Xperia Z5 Dual. The smartphone supports dual SIM cards, with each slot operating on an LTE network. It may seem strange, but for a flagship such a feature is a luxury. Few manufacturers produce versions with two SIM cards. But this is oh how useful!

Two SIM cards are an opportunity to be a subscriber of two operators at once and not depend on the quality of coverage of one. Are you familiar with the situation when in the same place one operator has one stick, and the other has everything, and even the LTE icon lights up? That's it!

In addition, Sony Xperia Z5 has an NFC chip. Connecting other devices via NFC is not so interesting, but using the chip to pay for purchases or go on the subway is another matter.

The Sony Xperia Z5, of course, has Wi-Fi, Bluetooth and GPS/GLONASS!

Sony Xperia Z5 is refined luxury and uncompromising quality! Loudly said? Not at all. Updated design of Sense of Unity in the best traditions of Japanese aesthetics, quality of materials and their finishing, impeccable assembly and design in which every detail is thought out, right down to the protective corners, sealed housing... We declare: when you pick up the Sony Xperia Z5, you don't really want to know about its performance. She is, of course, at her best, because this is the flagship! The camera doesn't raise any questions either. You won't be able to find anything better. Features such as volume rockers located too low and an average front camera do not spoil the overall impression of the smartphone.

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Advantages: - camera, despite the soap. its ability to withstand the sun for mobile (and not only!) devices is simply incredible. the detailing and ability to convey texture are also beyond praise - the design despite the subjectivity of this parameter. Sony has moved a little away from what we saw in previous episodes, IMHO for the better. Well, the color solutions of this particular line are simply bomb. very stylish. - sound in headphones. I compare it with phones. If you compare it with their Walkman nwz-a15, it’s certainly worse, not as assertive and lively. hi-res support (apparently bypassing Android) - Soniv, almost vanilla, firmware. - regular updates - speed of work. of course - two SIM cards and a memory card. You don’t see this everywhere these days, as I understand it. Disadvantages: - you need to understand that at the start of sales they have a lot of shortcomings and not only software ones - reliability and defect rate. for example, the camera lathers not only every second one, but almost everyone has battery life - don’t wait for the promised two days. at least during “normal” use i.e. without completely disabling applications, limiting work in 2g online networks, etc. home wifi, a little internet, music, but without ultrastamin and other things. I think you can count on 16-20 hours. If you get confused and disable half the functionality of the MB device, it will be a day and a half or two. Comment: purchased in February 2016, revision 3, production January 2016. Six months in active but careful use. repaired twice. for the first time (at the end of June, i.e. 4 months later) I contacted about the camera lathering on the left - half a day battery life max - large errors in the operation of the fingerprint scanner - the phone heats up for no reason (when the screen is on, mostly) - a yellow spot on the screen in the area of ​​the power button Under warranty, the motherboard, camera, plus all the accompanying rubber bands and tags were replaced. They refused the screen, they said it was a non-warranty case, they say I “physically impacted” it in the area of ​​the power button, which bent the metal frame and deformed the matrix. In short, while I was having a bomb, two weeks passed unnoticed, and during this time: - the headset jack died, the phone stopped recognizing the headphones - I realized that in the pictures there really is no soap on the left - they fixed it. it’s now on the right =) - battery life has returned to an acceptable 20-24 hours - the scanner’s work has improved. I suffered it for the second time (end of July). The list was made as follows: - Non-functional headphone jack - Camera soapy on the right (not as much as it was, but there is soap) - Heating of the device (written down by the receiver himself, because he was alarmed by the temperature of the device) - Plus added a request for an explanation of the answer on the screen and about what physical impact we are talking about. let them write down in newtons how much their body holds. I'm sure that normal pressure on the power button is enough to push through the metal and damage the display in six months. in the end, it’s not for me to prove that I’m not a camel... In the end they changed it. both screen and camera. In general, I would recommend not buying Sony phones at the start of sales, but wait at least six months - and the price tag will drop, and the bugs will be fixed, and the hardware will be corrected, based on failures. some advantages)

Information about the make, model, and alternative names of the specific device, if available.

Design

Information about the dimensions and weight of the device, presented in different units of measurement. Materials used, colors offered, certificates.

Width

Width information - refers to the horizontal side of the device in its standard orientation during use.

72 mm (millimeters)
7.2 cm (centimeters)
0.24 ft (feet)
2.83 in (inches)
Height

Height information - refers to the vertical side of the device in its standard orientation during use.

146 mm (millimeters)
14.6 cm (centimeters)
0.48 ft (feet)
5.75 in (inches)
Thickness

Information about the thickness of the device in different units measurements.

7.3 mm (millimeters)
0.73 cm (centimeters)
0.02 ft (feet)
0.29 in (inches)
Weight

Information about the weight of the device in different units of measurement.

157 g (grams)
0.35 lbs
5.54 oz (ounces)
Volume

The approximate volume of the device, calculated based on the dimensions provided by the manufacturer. Refers to devices with the shape of a rectangular parallelepiped.

76.74 cm³ (cubic centimeters)
4.66 in³ (cubic inches)
Colors

Information about the colors in which this device is offered for sale.

Black
White
Golden
Green
Pink
Materials for making the case

Materials used to make the device body.

Glass
Certification

Information about the standards to which this device is certified.

IP65
IP68

SIM card

The SIM card is used in mobile devices to store data that certifies the authenticity of mobile service subscribers.

Mobile networks

A mobile network is a radio system that allows multiple mobile devices to communicate with each other.

GSM

GSM (Global System for Mobile Communications) is designed to replace the analogue mobile network (1G). For this reason, GSM is often called a 2G mobile network. It is improved by the addition of GPRS (General Packet Radio Services), and later EDGE (Enhanced Data rates for GSM Evolution) technologies.

GSM 850 MHz
GSM 900 MHz
GSM 1800 MHz
GSM 1900 MHz
UMTS

UMTS is an abbreviation for Universal Mobile Telecommunications System. It is based on the GSM standard and belongs to 3G mobile networks. Developed by 3GPP and its biggest advantage is providing greater speed and spectral efficiency thanks to W-CDMA technology.

UMTS 850 MHz
UMTS 900 MHz
UMTS 1900 MHz
UMTS 2100 MHz
LTE

LTE (Long Term Evolution) is defined as a fourth generation (4G) technology. It is developed by 3GPP based on GSM/EDGE and UMTS/HSPA to increase the capacity and speed of wireless mobile networks. The subsequent technology development is called LTE Advanced.

LTE 700 MHz Class 17
LTE 800 MHz
LTE 850 MHz
LTE 900 MHz
LTE 1800 MHz
LTE 1900 MHz
LTE 2100 MHz
LTE 2600 MHz
LTE 700 MHz (B12)
LTE 700 MHz (B28)
LTE-TDD 2300 MHz (B40) (E6683)
LTE-TDD 2600 MHz (B38) (E6683)
LTE-TDD 2500 MHz (B41) (E6683)
LTE-TDD 1900 MHz (B39) (E6683)

Mobile communication technologies and data transfer speeds

Communication between devices on mobile networks is carried out using technologies that provide different data transfer rates.

Operating system

An operating system is a system software that manages and coordinates the operation of hardware components in a device.

SoC (System on Chip)

A system on a chip (SoC) includes all the most important hardware components of a mobile device on one chip.

SoC (System on Chip)

A system on a chip (SoC) integrates various hardware components, such as a processor, graphics processor, memory, peripherals, interfaces, etc., as well as the software necessary for their operation.

Qualcomm Snapdragon 810 MSM8994
Technological process

Information about technological process, on which the chip is made. Nanometers measure half the distance between elements in the processor.

20 nm (nanometers)
Processor (CPU)

The primary function of a mobile device's processor (CPU) is to interpret and execute instructions contained in software applications.

4x 2.0 GHz ARM Cortex-A57, 4x 1.5 GHz ARM Cortex-A53
Processor size

The size (in bits) of a processor is determined by the size (in bits) of the registers, address buses, and data buses. 64-bit processors have higher performance compared to 32-bit processors, which in turn are more powerful than 16-bit processors.

64 bit
Instruction Set Architecture

Instructions are commands with which the software sets/controls the operation of the processor. Information about the instruction set (ISA) that the processor can execute.

ARMv8-A
Level 0 cache (L0)

Some processors have L0 (level 0) cache, which is faster to access than L1, L2, L3, etc. The advantage of having such memory is not only more high performance, but also reducing energy consumption.

4 kB + 4 kB (kilobytes)
Level 1 cache (L1)

Cache memory is used by the processor to reduce access time to more frequently used data and instructions. L1 (level 1) cache is small in size and works much faster as system memory, and other levels of cache memory. If the processor does not find the requested data in L1, it continues to look for it in the L2 cache. On some processors, this search is performed simultaneously in L1 and L2.

16 kB + 16 kB (kilobytes)
Level 2 cache (L2)

L2 (level 2) cache memory is slower than L1, but in return it has a higher capacity, allowing caching more data. It, like L1, is much faster than system memory (RAM). If the processor does not find the requested data in L2, it continues to look for it in the L3 cache (if available) or in RAM memory.

2048 kB (kilobytes)
2 MB (megabytes)
Number of processor cores

The processor core performs program instructions. There are processors with one, two or more cores. Having more cores increases performance by allowing multiple instructions to be executed in parallel.

8
CPU clock speed

The clock speed of a processor describes its speed in terms of cycles per second. It is measured in megahertz (MHz) or gigahertz (GHz).

2000 MHz (megahertz)
Graphics Processing Unit (GPU)

Graphics processing unit (GPU) handles calculations for various 2D/3D graphic applications. IN mobile devices ah it is used most often by games, consumer interface, video applications, etc.

Qualcomm Adreno 430
Clock frequency GPU

Speed ​​of work is clock frequency GPU speed, which is measured in megahertz (MHz) or gigahertz (GHz).

600 MHz (megahertz)
Amount of random access memory (RAM)

RAM(RAM) is used by the operating system and all installed applications. Data stored in RAM is lost after the device is turned off or restarted.

3 GB (gigabytes)
Type of random access memory (RAM)

Information about the type of random access memory (RAM) used by the device.

LPDDR4
Number of RAM channels

Information about the number of RAM channels that are integrated into the SoC. More channels mean higher data rates.

Dual channel
RAM frequency

The frequency of RAM determines its operating speed, more specifically, the speed of reading/writing data.

1600 MHz (megahertz)

Built-in memory

Each mobile device has built-in (non-removable) memory with a fixed capacity.

Memory cards

Memory cards are used in mobile devices to increase the storage capacity for storing data.

Screen

The screen of a mobile device is characterized by its technology, resolution, pixel density, diagonal length, color depth, etc.

Type/technology

One of the main characteristics of the screen is the technology by which it is made and on which the quality of the information image directly depends.

IPS
Diagonal

For mobile devices, screen size is expressed by the length of its diagonal, measured in inches.

5.2 in (inches)
132.08 mm (millimeters)
13.21 cm (centimeters)
Width

Approximate screen width

2.55 in (inches)
64.75 mm (millimeters)
6.48 cm (centimeters)
Height

Approximate screen height

4.53 in (inches)
115.12 mm (millimeters)
11.51 cm (centimeters)
Aspect Ratio

The ratio of the dimensions of the long side of the screen to its short side

1.778:1
16:9
Permission

Screen resolution shows the number of pixels vertically and horizontally on the screen. More a high resolution means sharper detail in the image.

1080 x 1920 pixels
Pixel Density

Information about the number of pixels per centimeter or inch of the screen. Higher density allows information to be displayed on the screen with clearer detail.

424 ppi (pixels per inch)
166 ppcm (pixels per centimeter)
Color depth

Screen color depth reflects the total number of bits used for color components in one pixel. Information about the maximum number of colors that the screen can display.

24 bit
16777216 flowers
Screen area

Approximate percentage of screen area occupied by the screen on the front of the device.

71.14% (percent)
Other characteristics

Information about other screen features and characteristics.

Capacitive
Multi-touch
Scratch resistance
Triluminos display for mobile
X-Reality display
Chemical tempered glass
Anti-fingerprint coating

Sensors

Different sensors perform different quantitative measurements and convert physical indicators into signals that a mobile device can recognize.

Rear camera

The main camera of a mobile device is usually located on its back panel and may be combined with one or more secondary cameras.

Sensor modelSony Exmor RS
Sensor type

Information about the camera sensor type. Some of the most widely used types of sensors in mobile device cameras are CMOS, BSI, ISOCELL, etc.

CMOS (complementary metal-oxide semiconductor)
Sensor size

Information about the dimensions of the photosensor used in the device. Typically cameras with larger sensors and lower pixel densities offer more high quality images despite the lower resolution.

6.17 x 4.55 mm (millimeters)
0.3 in (inches)
Pixel size

Pixels are usually measured in microns. Larger pixels are able to capture more light and therefore provide better low-light photography and wider dynamic range than smaller pixels. On the other hand, smaller pixels allow for higher resolution while maintaining the same sensor size.

1.118 µm (micrometers)
0.001118 mm (millimeters)
Crop factor

The crop factor is the ratio between the dimensions of the full-frame sensor (36 x 24 mm, equivalent to a frame of standard 35 mm film) and the dimensions of the device's photosensor. The indicated number represents the ratio of the diagonals of the full-frame sensor (43.3 mm) and the photosensor specific device.

5.64
ISO (light sensitivity)

The ISO value/number indicates the sensitivity of the sensor to light. Digital camera sensors operate within a specific ISO range. The higher the ISO number, the more sensitive the sensor is to light.

100 - 12800
Svetlosila

F-stop (also known as aperture, aperture, or f-number) is a measure of the size of a lens's aperture, which determines the amount of light entering the sensor. The lower the f-number, the larger the aperture and the more light reaches the sensor. Typically the f-number is specified to correspond to the maximum possible aperture of the aperture.

f/2
Focal length4.26 mm (millimeters)
24.01 mm (millimeters) *(35 mm / full frame)
Flash type

The rear (rear) cameras of mobile devices mainly use LED flashes. They can be configured with one, two or more light sources and vary in shape.

LED
Image Resolution5520 x 4140 pixels
22.85 MP (megapixels)
Video resolution3840 x 2160 pixels
8.29 MP (megapixels)
30fps (frames per second)
Characteristics

Information about additional software and hardware features of the rear (rear) camera.

Autofocus
Continuous shooting
Digital zoom
Digital image stabilization
Geographical tags
Panoramic photography
HDR shooting
Touch Focus
Face recognition
White Balance Adjustment
ISO Setting
Exposure compensation
Self-timer
Scene Selection Mode
Macro mode
1080p@60fps
720p@120fps
Pulse LED flash
Wide angel G-lens

Front-camera

Smartphones have one or more front cameras of various designs - a pop-up camera, a rotating camera, a cutout or hole in the display, an under-display camera.

Sensor model

Information about the manufacturer and model of the sensor used by the camera.

Sony Exmor RS
Focal length

Focal length indicates the distance in millimeters from the sensor to the optical center of the lens. Equivalent focal length (35mm) is the focal length of a mobile device camera equal to the focal length of a 35mm full-frame sensor, which will achieve the same viewing angle. It is calculated by multiplying the actual focal length of a mobile device's camera by the crop factor of its sensor. Crop factor can be defined as the ratio between the diagonals of a 35 mm full-frame sensor and the sensor of a mobile device.

25 mm (millimeters) *(35 mm / full frame)
Image Resolution

One of the main characteristics of cameras is resolution. It represents the number of horizontal and vertical pixels in an image. For convenience, smartphone manufacturers often list resolution in megapixels, indicating the approximate number of pixels in millions.

2592 x 1944 pixels
5.04 MP (megapixels)
Video resolution

Information about the maximum video resolution that the camera can record.

1920 x 1080 pixels
2.07 MP (megapixels)
Video recording speed (frame rate)

Information about the maximum recording speed (frames per second, fps) supported by the camera at maximum resolution. Some of the most basic video recording speeds are 24 fps, 25 fps, 30 fps, 60 fps.

30fps (frames per second)
Digital image stabilization

Audio

Information about the type of speakers and audio technologies supported by the device.

Radio

The radio of the mobile device is a built-in FM receiver.

Location determination

Information about the navigation and location technologies supported by your device.

WiFi

Wi-Fi is a technology that provides wireless communication for transmitting data over close distances between various devices.

Bluetooth

Bluetooth is a standard for secure wireless data transfer between various devices of different types over short distances.

Version

There are several versions of Bluetooth, with each subsequent one improving communication speed, coverage, and making devices easier to discover and connect. Information about the Bluetooth version of the device.

4.1
Characteristics

Bluetooth uses different profiles and protocols that provide faster data transfer, energy savings, improved device discovery, etc. Some of these profiles and protocols that the device supports are shown here.

A2DP (Advanced Audio Distribution Profile)
AVRCP (Audio/Visual Remote Control Profile)
DIP (Device ID Profile)
GAVDP (Generic Audio/Video Distribution Profile)
GAP (Generic Access Profile)
HDP (Health Device Profile)
HFP (Hands-Free Profile)
HID (Human Interface Profile)
LE (Low Energy)
MAP (Message Access Profile)
OPP (Object Push Profile)
PAN (Personal Area Networking Profile)
PBAP/PAB (Phone Book Access Profile)
SPP (Serial Port Protocol)

USB

USB (Universal Serial Bus) is an industry standard that allows different electronic devices to exchange data.

HDMI

HDMI (High-Definition Multimedia Interface) is a digital audio/video interface that replaces older analog audio/video standards.

Headphone jack

This is an audio connector, also called an audio jack. The most widely used standard in mobile devices is the 3.5mm headphone jack.

Connecting devices

Information about other important connection technologies supported by your device.

Browser

A web browser is a software application for accessing and viewing information on the Internet.

Browser

Information about some of the main characteristics and standards supported by the device's browser.

HTML
HTML5
Flash
CSS 3

Mobile devices support different audio file formats and codecs, which respectively store and encode/decode digital audio data.

Formats/codecs sound files

A list of some of the main audio file formats and codecs supported by the device as standard.

AAC (Advanced Audio Coding)
AAC+ / aacPlus / HE-AAC v1
AMR / AMR-NB / GSM-AMR (Adaptive Multi-Rate, .amr, .3ga)
AMR-WB (Adaptive Multi-Rate Wideband, .awb)
aptX/apt-X
eAAC+ / aacPlus v2 / HE-AAC v2
FLAC (Free Lossless Audio Codec, .flac)
M4A (MPEG-4 Audio, .m4a)
MIDI
MP3 (MPEG-2 Audio Layer II, .mp3)
OGG (.ogg, .ogv, .oga, .ogx, .spx, .opus)
WMA ( Windows Media Audio, .wma)
WAV (Waveform Audio File Format, .wav, .wave)
ALAC
Opus
DSD
LDAC

Video file formats/codecs

Mobile devices support different video file formats and codecs, which respectively store and encode/decode digital video data.

Battery

Mobile device batteries differ from each other in their capacity and technology. They provide the electrical charge necessary for their functioning.

Capacity

A battery's capacity indicates the maximum charge it can hold, measured in milliamp-hours.

2900 mAh (milliamp-hours)
Type

The type of battery is determined by its structure and, more precisely, the chemicals used. Exist different types batteries, with lithium-ion and lithium-ion polymer batteries most often used in mobile devices.

Li-polymer
2G talk time

2G talk time is the period of time during which the battery charge is completely discharged during a continuous conversation on a 2G network.

13 hours 10 minutes
13.2 h (hours)
790.2 min (minutes)
0.5 days
2G latency

2G standby time is the period of time during which the battery charge is completely discharged when the device is in stand-by mode and connected to a 2G network.

520 h (hours)
31200 min (minutes)
21.7 days
3G talk time

3G talk time is the period of time during which the battery charge is completely discharged during a continuous conversation on a 3G network.

17 h (hours)
1020 min (minutes)
0.7 days
3G latency

3G standby time is the period of time during which the battery charge is completely discharged when the device is in stand-by mode and connected to a 3G network.

540 h (hours)
32400 min (minutes)
22.5 days
4G latency

4G standby time is the period of time during which the battery charge is completely discharged when the device is in stand-by mode and connected to a 4G network.

500 h (hours)
30000 min (minutes)
20.8 days
Fast charging technology

Fast charging technologies differ from each other in terms of energy efficiency, supported output power, control of the charging process, temperature, etc. The device, battery and charger must be compatible with fast charging technology.

Qualcomm Quick Charge 2.0
Characteristics

Information about some additional characteristics device battery.

Fast charging
Fixed

New flagship with old design, but with updated features

At the very beginning of autumn in Berlin, during the IFA exhibition traditionally held in the German capital, the company Sony company Mobile Communications (“Sony Mobile”) finally presented next update its family of flagship smartphones: Xperia Z5, Xperia Z5 Compact and the world's first smartphone with a 4K display, Xperia Z5 Premium.

The main smartphone of the new line, the Xperia Z5, which we will talk about today, in a sense, has put everything in its place. The fate of his predecessor, who logically should have received the fourth serial number, was not easy. The stable annual update of the Xperia Z model line this year was unexpectedly interrupted when the world did not see the fourth Xperia model with the Z4 index at the MWC exhibition in Barcelona. At the same time, Sony could not deny this pleasure to the Japanese market, and in its own market the smartphone was named Xperia Z4. Later the company released this model and to the world market, but called it Xperia Z3+, and this happened not so long ago.

Towards the end of the year, the position of Sony's mobile division, apparently, improved, plans stabilized, and the world saw not only the next, already fifth flagship model of the Xperia Z series, but also an expanded set of its varieties. To the already familiar smaller version of the Z5 Compact, this time a much more unusual model was added with a huge screen with advanced 4K resolution. We still have to explore both of these models, but for now let’s get acquainted with the main, “classic” version of the Japanese flagship smartphone - Sony Xperia Z5.

To get started, we offer our short video review of the Sony Xperia Z5 smartphone:

Key Features of Sony Xperia Z5 (Model E6653)

Sony Xperia Z5 Huawei P8 LG Nexus 5X Meizu MX5 Samsung Galaxy S6
Screen 5.2″, IPS 5.2″, IPS 5.2″, IPS 5.5″, Super AMOLED 5.1″, Super AMOLED
Permission 1920×1080, 424 ppi 1920×1080, 424 ppi 1920×1080, 424 ppi 1920×1080, 401 ppi 2560×1440, 577 ppi
SoC Qualcomm Snapdragon 810 (4x Cortex-A57 @2.0 GHz + 4x Cortex-A53 @1.5 GHz) HiSilicon Kirin 930 (8 cores ARM Cortex-A53 @2/1.5 GHz) Qualcomm Snapdragon 808 (2x Cortex-A57 @1.8GHz + 4x [email protected]) Mediatek MT6795T Octa-core (8 Cortex-A53 cores @2.2 GHz) Exynos 7420 (4x Cortex-A57 @2.1 GHz + 4x Cortex-A53 @1.5 GHz)
GPU Adreno 430 Mali-T624 Adreno 418 PowerVR G6200 Mali-T760
RAM 3 GB 3 GB 2 GB 3 GB 3 GB
Flash memory 32 GB 16 GB 16/32 GB 16/32/64 GB 32/64/128 GB
Memory card support microSD microSD
operating system Google Android 5.1 Google Android 5.0 Google Android 6.0 Google Android 5.0 Google Android 5.0
Battery non-removable, 2900 mAh non-removable, 2680 mAh non-removable, 2700 mAh non-removable, 3150 mAh non-removable, 2550 mAh
Cameras main (23 MP; 4K video), front (5 MP) main (13 MP; video 1080p), front (8 MP) main (12.3 MP; 4K video), front (5 MP) main (20.7 MP; 4K video), front (5 MP) main (16 MP; 4K video), front (5 MP)
Dimensions and weight 146×72×7.3 mm, 154 g 145×72×6.4 mm, 145 g 147×73×7.9 mm, 136 g 150×75×7.6 mm, 149 g 143×70×6.8 mm, 138 g
average price T-12741399 T-12435227 T-12911710 T-12675734 T-12259333
Sony Xperia Z5 retail offers L-12741399-10
  • SoC Qualcomm Snapdragon 810, 2x4 cores, ARM Cortex-A57 + Cortex-A53 @2.0/1.5 GHz
  • GPU Adreno 430 @600 MHz
  • Operating system Android 5.1.1
  • Touch display IPS, 5.2″, 1920×1080, 424 ppi
  • Random access memory (RAM) 3 GB, inner memory 32 GB
  • Nano-SIM support (1 or 2 pcs.)
  • Map support microSD memory up to 200 GB
  • 2G communication: GSM 850/900/1800/1900 MHz
  • 3G Communication: WCDMA 850/900/1700/1900/2100 MHz
  • Data transmission LTE Cat.6, LTE FDD (Band 1, 2, 3, 4, 5, 7, 8, 12, 17, 20, 28)
  • Wi-Fi 802.11a/b/g/n (2.4/5 GHz) MIMO, point Wi-Fi access, Wi-Fi Direct
  • Bluetooth 4.1, NFC
  • DLNA, Media Go, MTP, Miracast, MHL 3.0
  • GPS (A-GPS), Glonass, BDS
  • Camera 23 MP, Sony Exmor RS, autofocus, LED flash
  • Camera 5 MP, Sony Exmor R (front)
  • Proximity sensor, light sensor, accelerometer, gyroscope, barometer, electronic compass, fingerprint scanner
  • Non-removable battery 2900 mAh
  • Dimensions 146×72×7.3 mm
  • Weight 154 g

Package

The Sony Xperia Z5 is sold in a familiar, flat, small box made of thin, unvarnished recycled cardboard. The packaging design is extremely simple and concise, which is typical for Sony.

Appearance and ease of use

The appearance of Sony flagships has not changed for several years, and no matter how much the creators claim that the fifth Xperia versions Z there have been some drastic changes, in fact there are none. New smartphone it is still a very simple rectangle in shape with virtually no roundings (in plan), there are no smooth contours or bends - all lines are straight, all surfaces are flat. If we compare it with the previous model Xperia Z3+, which for the Japanese market itself received the index Z4, then the body here has become half a millimeter thicker and 7 grams heavier, that is, in general, the dimensions and weight remain, by and large, the same.

The back wall is also traditionally flat, without bends, so lifting the smartphone from the table is extremely inconvenient. It’s also inconvenient that the corners in all models of the flagship Xperia Z series do not have rounded corners, which is why the smartphone takes up a lot of space in your pocket, and sometimes bumps into the body unpleasantly when in clothing pockets. It is clear that the designers tried to preserve some of their own special style, but still, resorting to the use of rounded corners and streamlined shapes, the developers of modern smartphones think not only about beauty, but also about the practical side of the issue, which in this case goes to second plan. However, all this does not prevent true fans of the Sony brand from truly loving and admiring the design of this company’s smartphones, and the protruding corners do not bother them at all.

As for ergonomics, there have indeed been some noticeable changes. This mainly concerns the back wall: it is still made of glass, and still absolutely flat. However, the surface of the glass has now become matte and is painted in the same color as the body. Due to this, the back wall is now completely stain-free, and fingerprints are practically invisible on it. The side metal frame has also become matte, there is no rubberized effect here, all surfaces are hard. The body of the device, however, remains extremely slippery and is difficult to hold in dry hands.

One more thing can be noted about the side frame. The developers made it so that the frame protrudes just a little, barely noticeably above the glass front and back, forming a kind of microscopic protective border. This is enough for the flat front and back panels to lose their former “air cushion” effect, when smartphones literally “crawled” by themselves on hard, smooth surfaces. Now the device lies securely and does not slip, but the hard metal edges of the frame have become quite noticeable and unpleasant to cut into the palm of your hand.

The body materials have not changed: there are glass panels on the front and back, and on the sides there is a wide metal frame with polycarbonate corner inserts, painted to match the overall color of the frame and the entire body. Such corners made of a different material are inserted into a solid metal frame in order to absorb the impact energy when the device falls. You can also note the fact that the profile of the side rim has become much flatter; even compared to the previous Z3+ model, the side edges have practically lost their curves. Because of this, it became very difficult to lift the smartphone from the table: both the edges and the back wall are flat, there is nothing to grab onto.

The Sony Xperia Z5 body does not have removable parts; the cards are installed in the side slot, sliding into it on a plastic tray. This tray is equipped with two compartments for one Nano-SIM card and one microSD memory card, which cannot be replaced by a second SIM card. A second SIM card (not a memory card) can be installed in another version of the smartphone, called the Xperia Z5 Dual.

The card slot itself is covered on the outside with a cover with a rubberized gasket that protects the insides from the penetration of water and dust. The Xperia Z5, like its predecessors, has certified protection: according to the description on the company website, the device is assigned a protection class of IP65/68.

However, there is some inconsistency in this, since it literally says the following: “The device is prohibited from being completely immersed under water.” At the same time, compliance with the IP68 degree of protection implies that the product is suitable for immersion in water to a depth of 1.5 m for half an hour. Sony only allows its smartphones to be “exposed to heavy rain and washed under a tap.”

As for the individual elements of the body, both their number and location have changed, the latter for the worse. The volume key was lowered so low that with any grip and with any hand size, it is not under the fingers, but somewhere in the middle of the inner side of the palm. Accordingly, to get to it, you need to finger the smartphone, and do not forget that it has a rather slippery body.

The second news is more positive: finally, following Apple, Samsung and others, Sony smartphones a fingerprint scanner has appeared, which is responsible for unlocking the device. It also supports the FIDO standard - fingerprint authentication for making online payments. True, the scanner area is limited by the width of the power button, embedded in the side edge, so you will have to get used to working with a scanner of such an unusual shape at first. If you place your finger a little wrong, the fingerprint will not be recognized. If you get used to it and place your finger in the same way every time, there won’t be any problems with identification, but mistakes still happen sometimes.

We invite you to evaluate the operation of the fingerprint scanner in our video, which compares the implementation of this element in the Sony Xperia Z5, Apple iPhone 6s Plus and Huawei Mate S:

This is where the innovations end. All other elements are familiar, their location is familiar. On the front panel at the top there are sensors, a front camera and led indicator events. The operation of the indicator is regulated by the user in the sound section in the settings.

There are no touch-sensitive hardware buttons at the bottom, but there is a speaker output here. Thus, two speakers are embedded on the front panel, top and bottom. The exact same arrangement of stereo speakers was observed in the manufacturer’s previous flagship model.

The camera and flash windows are located on the back side; Sony did not dare to install a double LED even this time. The camera module is embedded flush with the surface of the glass and does not protrude beyond its limits. Sony has not yet pampered its users with any other additional functions such as laser rangefinders, heart rate sensors or infrared transmitters.

The interface connectors are located on the upper and lower ends of the device; they are not covered with plugs to protect them from water. However, we repeat, the device is protected from water and dust - Sony calls it Capless. Micro-USB connector supports connection external devices in USB OTG mode, but the organization of this connection is unusual. It’s just that the smartphone does not immediately recognize any connected OTG devices; to do this, you need to guess to go to the “Connecting devices” section in the menu and there find the function for detecting USB devices. After physically connecting, for example, a flash drive via an OTG adapter, you should start a search, and only then the smartphone will see the device connected to it. Launching the detection function can be displayed with a separate button in the quick access curtain, but in general such a complication of the process is quite unusual, not everyone will be able to complete this quest.

As for the color variety of the design of the new product’s cases, here the developers, as always, showed their imagination: in addition to the classic black and white, there are also golden and turquoise-green options on sale. Sony Xperia Z5 smartphones do not have any physical differences depending on the color of the case.

Screen

The Sony Xperia Z5 smartphone is equipped with a Sony Triluminos IPS touch matrix for mobile devices with proprietary Live Color LED and X-Reality technologies. The screen dimensions are 64x114 mm, diagonal - 5.2 inches, resolution - 1920x1080 pixels. Accordingly, the point density is 424 ppi.

The width of the frame around the screen is quite standard: on the sides it is about 3.5 mm, on the top and bottom - about 15 mm.

The device has an external light sensor, on the basis of which it operates automatic setting Screen brightness can also be manually adjusted. Multi-touch technology here allows you to process 10 simultaneous touches. There is a proximity sensor that locks the screen when you bring the smartphone to your ear. The smartphone screen can be operated while wearing gloves. In the previous model Xperia Z3+, it became possible to activate the display by tapping on the glass, but here it has disappeared again.

Detailed examination using measuring instruments conducted by the editor of the “Monitors” and “Projectors and TV” sections Alexey Kudryavtsev. Here is his expert opinion on the screen of the sample under study.

The front surface of the screen is made in the form of a glass plate with a mirror-smooth surface that is scratch-resistant. Judging by the reflection of objects, the anti-glare properties of the screen are slightly better than those of the Google Nexus 7 (2013) screen (hereinafter simply Nexus 7). For clarity, here is a photograph in which a white surface is reflected in the switched off screens of both devices (Sony Xperia Z5, as you can easily determine, is on the right; then they can be distinguished by size):

Both screens are dark, but the Sony screen is still a little darker (its brightness in the photo is 109 versus 111 for the Nexus 7). The tripling of reflected objects in the Sony Xperia Z5 screen is very weak, this indicates that there is no air gap between the outer glass (also known as the touch sensor) and the surface of the matrix (OGS - One Glass Solution type screen). Due to the smaller number of boundaries (glass/air type) with very different refractive indices, such screens look better under strong external illumination, but their repair in the case of cracked external glass is much more expensive, since the entire screen has to be replaced. The outer surface of the screen has a special oleophobic (grease-repellent) coating (very effective, slightly better than the Nexus 7), so fingerprints are removed much more easily and appear at a lower speed than with regular glass.

With manual brightness control and displaying the white field in full screen, its maximum value was about 660 cd/m², and the minimum was 4.9 cd/m². The maximum value is very high, and, given the excellent anti-glare properties, in bright daylight and even in direct sunlight, the image on the screen should be clearly visible. In complete darkness, the brightness can be reduced to a comfortable level. There is automatic brightness adjustment based on the light sensor (it is located to the right of the logo on the front panel). IN automatic mode When external lighting conditions change, the screen brightness both increases and decreases. The operation of this function depends on the brightness adjustment position. If it is at maximum, then in complete darkness the auto-brightness function reduces the brightness to 26 cd/m² (normal), in an artificially lit office (about 400 lux) it sets it to 320 cd/m² (a little high), in a very bright environment (corresponding to lighting on a clear day outdoors, but without direct sunlight - 20,000 lux or a little more) increases to 560 cd/m² (this is enough, if you want brighter - increase it manually, but also take responsibility for the rapid discharge of the battery). If the brightness slider is at half the scale (it is very non-linear - after 50% the brightness goes up sharply as the setting value increases), then the screen brightness for the three conditions indicated above is as follows: 17, 150 and 460 cd/m² (suitable values). If the brightness control is set to minimum - 9.7, 16, 350 cd/m² (only the average value is greatly underestimated). As a result, the auto-brightness function works absolutely adequately, and it is possible to adjust the nature of the brightness change to the user’s requirements. Only at very low brightness levels does significant backlight modulation appear, but its frequency is high, about 2.3 kHz, so there is no visible screen flicker (but could possibly be detected in a stroboscopic effect test).

This screen uses an IPS type matrix. The microphotographs show a typical IPS subpixel structure:

For comparison, you can see the gallery of microphotographs of screens used in mobile technology.

The screen has good viewing angles without inverting shades and without significant color shifts, even with large viewing deviations from perpendicular to the screen. For comparison, here are photographs in which the same images are displayed on the screens of the Nexus 7 and Sony Xperia Z5, while the screen brightness is initially set to approximately 200 cd/m² (across the white field in the entire screen), and the color balance on the camera is forcibly switched to 6500 K .Perpendicular to the plane of the screens is a white field:

Note the good uniformity of brightness and color tone of the white field. And a test picture:

The colors on the Sony Xperia Z5's screen are oversaturated, skin tones are heavily red-shifted, and the color balance is noticeably different from the standard. Of course, judging the color rendition of a screen from a photograph is like judging Bach by the way his neighbor sang, but the trend is conveyed correctly. Now at an angle of approximately 45 degrees to the plane and to the side of the screen:

It can be seen that the colors have not changed much on both screens, but on the Sony Xperia Z5 the contrast has decreased to a greater extent due to the strong bleaching of blacks. And a white field:

The brightness at an angle for both screens has noticeably decreased (at least 5 times, based on the difference in shutter speed), but in the case of the Sony Xperia Z5 the drop in brightness is less (brightness according to photographs is 243 versus 234 for the Nexus 7). When deviated diagonally, the black field brightens very much and acquires a purple tint or remains approximately neutral gray. The photographs below demonstrate this (the brightness of the white areas in the direction perpendicular to the plane of the screens is the same for the screens!):

And from another angle:

When viewed perpendicularly, the uniformity of the black field is good:

The contrast (approximately in the center of the screen) is normal - about 740:1. The response time for the black-white-black transition is 18 ms (10 ms on + 8 ms off). The transition between halftones of gray 25% and 75% (based on the numerical value of the color) and back takes a total of 29 ms. Constructed using 32 points with equal intervals based on the numerical value of the shade of gray, the gamma curve did not reveal a blockage in either highlights or shadows, and the index of the approximating power function turned out to be 2.25, which is slightly higher than the standard value of 2.2, however, this does not have no significance, since the real gamma curve noticeably deviates from the power-law dependence:

This is due to the presence of aggressive dynamic adjustment of the backlight brightness in accordance with the nature of the displayed image (in dark areas the brightness decreases). As a result, the resulting dependence of brightness on hue (gamma curve) does not correspond to the gamma curve of a static image, since the measurements were carried out with sequential display of shades of gray on almost the entire screen. For this reason, we carried out a number of tests - determining contrast and response time, comparing black illumination at angles - when displaying special templates with a constant average brightness, and not monochromatic fields in the entire screen. In general, such a non-switchable brightness correction does nothing but harm, since reducing the brightness in dark images reduces the visibility of gradations in the shadows under ambient light conditions, and constant jumps in brightness are very annoying. That is, there is zero benefit from this function, only harm.

The color gamut is noticeably wider than sRGB:

Let's look at the spectra:

They are very atypical for top mobile phones Sony devices. Apparently, this screen uses LEDs with a blue emitter and green and red phosphor (usually a blue emitter and a yellow phosphor), which, in combination with special matrix filters, allows for a wide color gamut. The red phosphor apparently uses so-called quantum dots. Unfortunately, as a result, the colors of images - drawings, photographs and films - oriented to the sRGB space (and these are the vast majority) have an unnatural saturation. This is especially noticeable on recognizable shades, such as skin tones. The result is shown in the photo above. It is worth noting that there is some progress, since in this case the coverage is still slightly reduced due to cross-mixing of components. At this rate, maybe we'll finally see sRGB coverage and a natural picture in the Sony Xperia Z10.

The balance of shades on the gray scale leaves much to be desired, since the color temperature is much higher than the standard 6500 K, and even the deviation from the spectrum of an absolutely black body (ΔE), which is not very large on white, grows rapidly as the brightness of the hue decreases. But at least the color temperature variation is small. (Dark areas of the gray scale can be ignored, since color balance there is not very important, and the error in measuring color characteristics at low brightness is large.)

This smartphone has the ability to adjust the color balance by adjusting the intensities of the three primary colors.

That's what we tried to do; the result is data signed as Corr. in the graphs above. As a result, we adjusted the color temperature and lowered the ΔE slightly. This is a good result, however, the brightness (as well as the contrast) has decreased significantly - from 660 to 470 cd/m². However, this correction did not reduce the oversaturation of colors. If someone still finds the image on the screen of this smartphone not “bright” and “juicy” enough, then you can turn on the proprietary mode X-Reality for mobile. The result is shown below:

Saturation and contour sharpness are software enhanced, and there are fewer discernible gradations in the area of ​​saturated colors. But the picture, yes, has become brighter. There is also extreme Extreme brightness mode, in which the trend of image “enhancement” reaches its peak. Here's what we got:

Let's summarize. The brightness adjustment range of this screen is very wide, the anti-glare properties are excellent, which allows you to comfortably use the smartphone both on a sunny day on the beach and in complete darkness. It is permissible to use a mode with automatic brightness adjustment, which works absolutely adequately. The advantages also include a very effective oleophobic coating, no air gap in the layers of the screen and no flicker. The disadvantages are a strong highlighting of black color when the gaze deviates from perpendicular to the surface of the screen and aggressive dynamic brightness adjustment. Color rendering is very bad, colors are oversaturated (skin tones especially suffer), color balance is poor. The presence of appropriate adjustments allows the balance to be slightly corrected, but at the expense of a very strong reduction in brightness (and contrast). Nevertheless, taking into account the importance of characteristics for this particular class of devices (and the most important thing is the visibility of information in a wide range of external conditions), the quality of the screen can be considered high. It’s better not to watch movies and photographs and not show them to anyone, but text or, for example, maps will be clearly visible.

Sound

Sony Xperia Z5 is perhaps the first representative of this line, the sound of which can rightfully be described as impressive. Finally, the Japanese smartphone with water protection began to play loudly, bassily and clearly, before Sony flagships To put it mildly, they were not impressive with their external sound. Here, a pair of stereo speakers produces a powerful, bright, thick and rich sound that remains clear at any volume level, the reserve of which, it should be noted, is quite satisfactory.

IN sound settings, as usual, is present as much as possible a large number of various possibilities for improving sound, but firstly, most of them are only available when you connect headphones, and secondly, we still didn’t notice much difference when turning them on and off. However, the sheer presence of S-Force Front Surround capabilities, as well as a variety of additional features like DSEE HX (Digital Sound Enhancement Engine), should fill the owner of Sony's cutting-edge flagship smartphone with pride. You can access these parameters through the standard settings section, or you can find them in the proprietary audio player, which for the first time is not called Walkman, but simply “Music.”

In conversational dynamics, the voice of a familiar interlocutor, timbre and intonation remain recognizable, while the noise reduction system generally copes adequately with ambient noise. The smartphone has an FM radio that only works with headphones connected as an antenna.

Camera

Sony Xperia Z5 is equipped with two digital camera modules with a resolution of 23 and 5 megapixels. The front 5-megapixel Exmor R module is equipped with a 25mm wide-angle G Lens lens with f/2.4 aperture and fixed focus; it does not have its own flash. Front-camera, like the main one, can work in manual and automatic shooting control modes. The physical module here is exactly the same as in the previous model, the control menu is also not much different. There is an HDR mode, for video there is a SteadyShot electronic stabilization function with Intelligent Active Mode, the camera can recognize a smile, and it is now possible to add a “soft skin effect”. The camera does a good job of taking selfies; the pictures are quite sharp, bright and detailed.

The main camera is equipped with a new, previously unused in smartphones, 23-megapixel Sony Exmor RS module for mobile devices with a 1/2.3″ matrix and a wide-angle G Lens (24 mm) with f/2.0 aperture, hybrid autofocus and single-section pulse LED flash. Autofocusing occurs quite quickly; in this regard, the developers separately note the presence of a hybrid autofocus in the Sony Xperia Z5, which combines the capabilities of contrast and phase focusing technologies: the first is responsible for accuracy, and the second for speed. And thanks to the fact that focus points are located throughout the viewfinder, it takes significantly less than a second (0.03 s) to focus on an object anywhere in the frame.

You can also note the presence of the Bionz image processor, in addition, the technology has been improved for shooting in low light conditions, which ensures higher-quality photos without distortion and blur at night or in the dark. All Xperia Z5 series smartphones received updated version SteadyShot stabilization technology with Intelligent Active Mode provides smooth stabilization without distortion. And, of course, we shouldn’t forget that Sony is practically the only manufacturer that still installs a separate hardware camera control button in its smartphones. Some shooting settings can be transferred for control to third-party applications via the Camera2 API (recording in RAW is not supported).

In the settings, you can traditionally choose between automatic and manual control modes, only this time the maximum resolution in automatic mode is not limited to 8 MP, but is the same 23 MP as in manual mode. In manual mode, you can set ISO, white balance, and change the focus type. There is a five-fold digital zoom using Clear Image zoom technology.

In addition, the settings traditionally contain a lot of additional modes, including entertainment ones, such as, for example, an augmented reality mode called AR effect, which makes it possible to combine real pictures with animation. Recently, the choice of options for AR has been greatly expanded.

The camera can shoot video in a maximum resolution of 4K, and this mode is traditionally not found among the general settings; it is displayed as a separate icon in the additional modes menu. There is also a shooting mode at 60 frames per second, and you can already switch to it in the regular camera control menu. The camera copes well with shooting video in all of the above modes, while recording sound cleanly and efficiently, and the noise reduction system generally copes with its tasks adequately. Shooting is quite smooth; new Sony Xperia smartphones use SteadyShot technology and Intelligent Active Mode, which smooth out the movements of the shooter, although the result of hand trembling in the final video is still noticeable.

Examples of videos are presented below.

  • Video No. 1 (100 MB, 1920×1080, 60 fps)
  • Video No. 2 (140 MB, 3840×2160, 30 fps)

We invite you to evaluate the performance of the stabilizer iPhone cameras 6s Plus and Sony Xperia Z5 when shooting video in Full HD 30 fps mode:

Good sharpness according to plans, but the camera on the test sample traditionally performs poorly at angles.

Good detail even in the shadows.

Good sharpness in distant shots.

If you look closely, you can find residual noise, but most likely this is also a feature of the test sample.

The camera works well with shadows.

The license plates of cars that are not closest are distinguishable.

Sharping on the wires is practically absent.

Apart from the corners, the text is well done.

The camera can take macro photography in room lighting quite well, although we have seen better results.

We also tested the camera on a laboratory bench using our method.

Lighting ≈3200 lux.

Lighting ≈1400 lux.

Lighting ≈130 lux.

Lighting ≈130 lux, flash.

Lighting<1 люкс, вспышка.

Changing the module in the new Sony flagship model did not have a very noticeable effect on image quality. It is still high, sometimes even higher than in the third series models. If it were not for the problems with sharpness in the corners of the frame, which have already become traditional for Sony pre-sale samples, the sharpness could be called almost ideal not only in the shots, but also across the entire field of the frame. Surely this problem has already been corrected in production samples.

Of course, it is still supposed to shoot in 8 megapixels. Although it is now possible to set the maximum resolution in intelligent auto mode, there is little point in this, since the actual resolution of the image becomes slightly lower, and the size increases almost three times.

Despite the not-so-pleasant testing conditions, the camera performed quite well. The program works without significant artifacts, although the result could be better in room lighting. The detail of the images is quite high even in distant plans. Of course, a lot of this is achieved by shooting at a lower resolution, but fortunately such shenanigans are not prohibited. In general, the quality of the images can be considered quite high, but superiority over competitors can only be discussed when comparing production samples.

Telephone and communications

Since the new model in the series, Xperia Z5, is built on the same hardware platform as its predecessor (Xperia Z3+), there are also minimal differences in terms of communication services. The Qualcomm Snapdragon 810 platform (still at the top level), on which the Sony Xperia Z5 runs, boasts all the most advanced networking and communication capabilities: here there is support for LTE Cat 6 (up to 300 Mbps) with integrated channel aggregation technology, and dual-band dual-stream Qualcomm VIVE 2-stream Wi-Fi 802.11n/ac with MU-MIMO, and Bluetooth 4.1. There is also NFC support. As a standard, you can organize a wireless access point via Wi-Fi or Bluetooth channels. Most LTE frequencies are supported (FDD LTE Band 1, 2, 3, 4, 5, 7, 8, 17, 20, 28, TDD LTE Band 40), that is, this smartphone has full support for all three bands most common among domestic operators ( B3, B7 and B20). In practice, with a SIM card from the Beeline operator in the Moscow region, the smartphone was confidently registered and worked in 4G networks. The quality of signal reception is not satisfactory; the device confidently maintains communication indoors and does not lose the signal in areas of poor reception. Hot swapping of SIM cards in Sony smartphones is impossible, since when the card is removed or inserted, the device automatically initiates a system reboot.

The navigation module works not only with GPS (with A-GPS), but also with the domestic Glonass, as well as the Chinese Beidou system (BDS). There are no complaints about the operating speed of the navigation module; the first satellites are detected during a cold start within the first tens of seconds. The smartphone is equipped with a magnetic field sensor, on the basis of which the compass of navigation programs operates.

The phone application supports Smart Dial, that is, while dialing a phone number, you can immediately search for contacts. Text input is supported by the method of continuously sliding from letter to letter (Swype), and virtual keyboards can also be reduced in size and brought closer to one of the edges of the display for ease of operation with the fingers of one hand. Traditionally for Sony smartphones, the type and organization of the keyboard itself can be chosen from several possible options. It is worth noting that there is also a modification of the Xperia Z5 Dual with support for two SIM cards.

OS and software

The operating system is the fifth version of the Google Android software platform (LolliPop), but here the interface is unexpectedly different from the now familiar interface of the proprietary shell for Sony smartphones. The changes are more of a cosmetic nature and are hardly noticeable, but they are still there.

The most noticeable difference is the absence of the usual sliding panel on the left with settings in the application menu. You can organize applications and remove unnecessary ones by clicking the icon with three dots in the upper right corner, but that’s all. A large widget called What’s New has also moved to the left side, offering announcements of the most interesting (according to the developers) programs and games. The small applications menu, called up in the same place where the menu of recent open programs is located, remains in its place, but its appearance has changed significantly.

Owners of the top Sony Xperia family of smartphones traditionally have access to exclusive offers and materials from the Xperia Lounge and the ability to find and lock a lost device using the my Xperia program. It is worth noting that although the Xperia Z5 goes on sale running on the fifth version of Android OS, it should soon receive an update to the latest, sixth version (Marshmallow) as one of the first in the Sony smartphone family.

Performance

The Sony Xperia Z5 hardware platform is based on the same Qualcomm Snapdragon 810 SoC as the previous Sony flagship, although it will soon be replaced by the Snapdragon 820. The Qualcomm Snapdragon 810 is a powerful 64-bit 20nm platform featuring four powerful 64-bit ARM Cortex-A57 cores clocked at up to 2 GHz, complemented by four simpler 64-bit Cortex-A53 cores with frequency up to 1.5 GHz, providing high energy efficiency or performance depending on specific tasks.

The Adreno 430 video accelerator is responsible for processing graphics in the SoC. The smartphone's RAM capacity is 3 GB. The user initially has about 21 GB of free flash memory available out of a total of 32 GB. The memory can be expanded by installing microSD cards with a capacity of up to 200 GB; in practice, our test card Transcend Premium microSDXC UHS-1 with a capacity of 128 GB was confidently recognized by the device. It also supports connecting external devices to the USB port in OTG mode, but for this you need to manually search for devices through the section in the settings. This was implemented in the same way in the Xperia Z3+ model, and now it is clear that this is not an accident, but such an idea of ​​the developers.

According to the test results, the still top Qualcomm Snapdragon 810 platform, as expected, demonstrated quite high results, comparable to the results of other modern flagship platforms HiSilicon Kirin 930/935 and MediaTek Helio X10, but lagging behind the performance of the currently most powerful SoC Samsung Exynos 7420, although In specialized graphics tests, the powerful Adreno 430 video accelerator shows even better results.

In any case, the hardware of the smartphone has sufficient performance reserves to cope with any and all tasks posed by the most demanding modern programs, including heavy 3D games. The Sony Xperia Z5 hardware platform will not lose its relevance for a long time.

Testing in the latest versions of comprehensive tests AnTuTu and GeekBench 3:

For convenience, we have compiled all the results we obtained when testing the smartphone in the latest versions of popular benchmarks into tables. The table usually adds several other devices from different segments, also tested on similar latest versions of benchmarks (this is done only for a visual assessment of the obtained dry figures). Unfortunately, within the framework of one comparison it is impossible to present the results from different versions of benchmarks, so many worthy and relevant models remain “behind the scenes” - due to the fact that they once passed the “obstacle course” on previous versions of test programs.

Testing the graphics subsystem in 3DMark game tests,GFXBenchmark, and Bonsai Benchmark:

When testing in 3DMark, the most powerful smartphones now have the ability to run the application in Unlimited mode, where the rendering resolution is fixed at 720p and VSync is disabled (which can cause the speed to rise above 60 fps).

Sony Xperia Z5
(Qualcomm Snapdragon 810)
LG Nexus 5X
(Qualcomm Snapdragon 808)
Honor 7
(HiSilicon Kirin 935)
Samsung Galaxy S6Edge
(Exynos 7420)
Meizu MX5
(Mediatek MT6795T)
3DMark Ice Storm Extreme
(more is better)
Maxed out! Maxed out! 6922 Maxed out! Maxed out!
3DMark Ice Storm Unlimited
(more is better)
19945 18840 12113 21773 16390
1053 1149 289
GFXBenchmark T-Rex HD (C24Z16 Onscreen) 49 fps 13 fps 38 fps 27 fps
GFXBenchmark T-Rex HD (C24Z16 Offscreen) 50 fps 12 fps 50 fps 27 fps
Bonsai Benchmark 4273 (61 fps) 3950 (56 fps) 3310 (47 fps) 4155 (59 fps) 3966 (57 fps)

Browser cross-platform tests:

As for benchmarks for assessing the speed of the javascript engine, you should always make allowance for the fact that their results significantly depend on the browser in which they are launched, so the comparison can only be truly correct on the same OS and browsers, and this is possible during testing not always. For Android OS, we always try to use Google Chrome.

Thermal photographs

Below is a thermal image of the rear surface obtained after 10 minutes of running the battery test in the GFXBenchmark program:

The heating is highly localized in the upper part of the device, which apparently corresponds to the location of the SoC chip. According to the heat camera, the maximum heating was 45 degrees (at an ambient temperature of 24 degrees), which is significantly higher than the average value in this test for modern smartphones.

Playing video

To test the omnivorous nature of video playback (including support for various codecs, containers and special features, such as subtitles), we used the most common formats, which make up the bulk of the content available on the Internet. Note that for mobile devices it is important to have support for hardware video decoding at the chip level, since it is most often impossible to process modern options using processor cores alone. Also, you shouldn’t expect a mobile device to decode everything, since the leadership in flexibility belongs to the PC, and no one is going to challenge it. All results are summarized in a single table.

According to the testing results, the subject was not equipped with all the necessary decoders that are necessary for full playback of most of the most common multimedia files on the network. To successfully play them, you will have to resort to the help of a third-party player - for example, MX Player. True, it is also necessary to change the settings and manually install additional custom codecs, because now this player does not officially support the AC3 sound format.

Format Container, video, sound MX Video Player Standard video player
DVDRip AVI, XviD 720×400 2200 Kbps, MP3+AC3 plays normally plays normally
Web-DL SD AVI, XviD 720×400 1400 Kbps, MP3+AC3 plays normally plays normally
Web-DL HD MKV, H.264 1280×720 3000 Kbps, AC3 The video plays fine, but there is no sound¹
BDRip 720p MKV, H.264 1280×720 4000 Kbps, AC3 The video plays fine, but there is no sound¹ The video plays fine, but there is no sound¹
BDRip 1080p MKV, H.264 1920×1080 8000 Kbps, AC3 The video plays fine, but there is no sound¹ The video plays fine, but there is no sound¹

¹ sound in MX Video Player was played only after installing an alternative custom audio codec; The standard player does not have this setting

Tested video output features Alexey Kudryavtsev.

Additionally, the MHL interface was tested. Apparently, only Sony still supports image transmission via a wired connection, since the number of devices that support image output via MHL or Mobility DisplayPort is rapidly decreasing. To test MHL we used a monitor ViewSonic VX2363Smhl, supporting direct MHL connection (in version 2.0) using a passive adapter cable from Micro-USB to HDMI. In this case, output via MHL was carried out at a resolution of 1920 by 1080 pixels at a frequency of 60 frames/s. Regardless of the actual orientation of the smartphone, the image is displayed on the smartphone and monitor screens in landscape orientation with the connector on the smartphone to the right. In this case, the image on the monitor fits exactly within the boundaries of the display area and replicates the image on the smartphone screen one to one. The exception is the start screen and, apparently, windows of programs that, in principle, do not support landscape orientation. They are still displayed in portrait orientation, on the monitor - with wide black margins on the sides:

Sound is output via MHL (in this case we used headphones connected to the monitor) and is of good quality. In this case, sounds are not output through the loudspeaker of the smartphone itself, and the volume is not adjusted using the buttons on the smartphone body, but is turned off. In our case, the smartphone with the MHL adapter connected was charging, judging by the charge indicator.

Next, using a set of test files with an arrow and a rectangle moving one division per frame (see “Method for testing video playback and display devices. Version 1 (for mobile devices)”), we checked how the video is displayed on the screen of the smartphone itself. Screenshots with a shutter speed of 1 s helped determine the nature of the output of frames of video files with various parameters: the resolution varied: 1280 by 720 (720p), 1920 by 1080 (1080p) and 3840 by 2160 (4K) pixels and frame rates of 24, 25, 30, 50 and 60 fps. In the tests we used the MX Player video player in the “Hardware” mode. The results of this (block entitled “Smartphone Screen”) and the next test are summarized in the table:

No 720/50p Fine No 720/30p Fine No 720/25p Fine No 720/24p Fine No

Note: If in both columns Uniformity And Passes Green ratings are given, this means that, most likely, when watching films, artifacts caused by uneven alternation and frame skipping will either not be visible at all, or their number and visibility will not affect the viewing comfort. Red marks indicate possible problems with playback of the corresponding files.

According to the frame output criterion, the quality of playback of video files on the screen of the smartphone itself is good, since the frames (or groups of frames) can output with a more or less uniform alternation of intervals and without skipping frames. In the case of files with 60 fps, one frame per second is displayed longer than the others, apparently, for some reason the screen refresh rate is set to about 61 Hz. The brightness range displayed on the screen corresponds to the standard range of 16-235 - in the shadows, only a couple of shades closest to black do not differ from it in brightness, in the highlights all gradations of shades are displayed. When playing video files with a resolution of 1080p (1920 by 1080 pixels), the image of the video file itself is displayed exactly along the edge of the screen in the original Full HD resolution.

With a monitor connected via MHL, when playing video, the monitor displays an exact copy of the smartphone screen, that is, the output is in true Full HD resolution in the case of 1080p files.

The brightness range displayed on the monitor is the same as that displayed on the screen of the smartphone itself. The results of the monitor output tests are shown in the table above in the “MHL (monitor output)” block. The output quality is good, and even files with 60 fps are output perfectly smoothly, without twitching. Let us remind you that traditionally, to control playback from a smartphone, you can use the remote control from the TV (from Sony, apparently).

The conclusion is typical: an MHL connection can be used for gaming, watching movies, surfing the web and other activities that benefit from a larger screen size.

Battery life

The battery installed in the Sony Xperia Z5 has a slightly even smaller capacity of 2900 mAh than the previous flagship model Xperia Z3+. The capacity is quite decent by modern standards, but the powerful, demanding platform, which sometimes suffers from overheating, as well as the large high-resolution screen, did not allow the hero of the review to demonstrate any record-breaking battery life. Everything here is at a confident average level, but nothing more.

The developers themselves claim that in normal operation, the Sony Xperia Z5 is capable of operating for up to two days without power supply, up to 17 hours of talk time and up to 540 hours of standby time - everything is almost the same as the Xperia Z3+. In fact, with an eventful schedule, the device confidently survives only until evening charging. Testing has traditionally been carried out without using any power-saving features, although Sony smartphones have several options for them, including the company's Stamina mode and its more extreme Ultra Stamina variant. With the advent of the fifth version of the Android OS, it added its own standard energy-saving mode, but in this case it, of course, is inferior in its capabilities to Sony’s own proprietary modes with more settings.

Battery capacity Reading mode Video mode 3D Game Mode
Sony Xperia Z5 2900 mAh 17:00 7:30 a.m. 3 hours 30 minutes
Huawei P8 2680 mAh 13:00 9:00 a.m. 3 hours 10 minutes
LG G4 3000 mAh 17:00 9:00 a.m. 3:00 am
LG Nexus 5X 2700 mAh 14:30 6:00 am 4:00 am
HTC One M9 2840 mAh 11:00 am 8 a.m. 20 p.m. 3 hours 50 minutes
Samsung Galaxy S6 2550 mAh 20:00 12:00 pm 4:00 am
Meizu MX5 3150 mAh 15:00 11:00 am 4 hours 10 minutes
Honor 7 3000 mAh 13:00 10:40 a.m. 3 hours 50 minutes
OnePlus 2 3300 mAh 14:00 11:20 am 4 hours 30 minutes

Continuous reading in the FB Reader program (with a standard, light theme) at a minimum comfortable brightness level (brightness was set to 100 cd/m²) lasted until the battery was completely discharged for more than 17 hours, which is quite good. But when continuously watching videos from YouTube in high quality (HQ) with the same brightness level via a home Wi-Fi network, the device lasted only 7.5 hours. In 3D gaming mode, the smartphone also worked no longer than 3.5 hours.

The smartphone supports Qualcomm Quick Charge 2.0 fast charging technology, but we could not test this because the test sample arrived to us without a complete power supply. From a third-party standard charger with an output current of 2 A, the device charges in about 2 hours.

Bottom line

It cannot be said that the release of the fifth version of Sony’s flagship smartphone presented us with something truly new. The Japanese have once again released a high-quality product in a familiar design on a powerful platform and with the characteristics of a flagship device, which fans of this brand will certainly like. But, as usual, there were some drawbacks. Experts always have complaints about the camera, as well as about the color rendition of the unique displays used by Sony in its smartphones; autonomy without appropriate optimization of the operation of extremely demanding top-end Qualcomm platforms can also sometimes be “lame”. There are no complaints about the sound, it is excellent here, as is the perfect set of communication interfaces for all occasions. It’s nice that Sony has finally taken care of a fingerprint scanner; now this is already a sign of “good form” for smartphones that are vying for widespread user attention. No wonder Google has introduced support for a fingerprint scanner by default in the new version of its Android OS.

As a result, we have a smartphone that is very similar in appearance, positioning and characteristics to last year’s flagship model Xperia Z3+. There are not many differences, but all of them, one might say, are positive. The Russian retail price for Sony smartphones is always quite high, and it is not surprising that the new product is now offered for almost 50 thousand rubles. The cost of the model with support for two SIM cards Xperia Z5 Dual does not differ from the cost of the “main” version.


"Don't rock our boat!" - Sony engineers and designers are sending a stern message to lovers of change with the release of the next flagship of the Z line. The Xperia Z5 smartphone - like Daniel Craig in the role of “007” - is strict from film to film, reliable as a rock, invulnerable and therefore... a little boring...

Specifications
- Operating system - Android 5.1.1
- Display - 5.2 inches, Full HD 1080x1920, IPS Triluminos, 424 ppi
- Processor - 64-bit 8-core Qualcomm Snapdragon 810 (MSM8994) + Adreno 430 graphics accelerator
- RAM - 3 GB
- Built-in memory - 32 GB + card slot
- Camera - 23 MP, 1/2.3-inch Exmor RS sensor, f/2.0, hybrid autofocus (0.03 s), flash, 4K/30fps video + 5 MP front camera
- Other – two nanoSIM cards, LTE, GPS/GLONASS, Wi-Fi, Bluetooth, FM tuner, dustproof and waterproof (IP65/IP68)
- Battery - 2900 mAh, non-removable
- Dimensions - 146x72.1x7.45 mm, 156.5 grams
- Colors - graphite black, white, gold, emerald green

Design and Features

Every manufacturer that has been producing a line of its own flagships under “numbered” names for several years is faced with a choice. You can pamper the consumer with surprises, like Samsung - the S5 was plastic, waterproof, with a replaceable battery and a card slot, and the S6 became a glass sandwich, afraid of everything in the world, without the ability for the user to influence the memory and battery... Truly a surprise... You can, like Sony, take the second path - their flagships of the “Z” line demonstrate such a high level of design stability and consumer qualities that they manage to irritate even loyal fans. Sometimes the predecessor and the successor are so similar inside and out that it is extremely difficult to understand the purpose of the generation change... One way or another, we have the Z5 in the dual-SIM version - another bucket of oil for the souls of traditionalists who love the Z line precisely for its consistency in design and properties!

The Z5's body exudes a sense of confidence and security, with an aluminum frame engraved with "Xperia" and top and bottom covered with scratch- and grease-resistant glass on the screen and back cover. The device is strong, solid, and not subject to twisting, although it is afraid of falls on a corner or glass surface, like all its relatives.

The key layout is traditional. Under the thumb of the right hand is the power button (large, not the aluminum “pimple” as before), which makes a muffled click with a tasty sound and pleasant tactile feedback. Below it is a volume rocker and a two-stage camera button. The left side is empty, on the top there is a headphone jack, on the bottom there is a charging socket (fortunately, not the newfangled Type C!) and, attention... a hole for a rope :)! Lovers of traditions can rest easy - the Xperia Z5 is still the only flagship smartphone from the first-tier manufacturer community that still has the ability to be worn on a neck lanyard!

The cover of the single compartment hides slots for a memory card and two SIM cards. Both SIM cards are installed in one slot - on a common pull-out tray.

And most importantly, the device is still waterproof, for which, in fact, many value the flagships of the Z line!

Sony Xperia Z5 Dual:: Review:: Display

I love the high brightness of the display, and when I turned on the Xperia Z5 for the first time and adjusted it to maximum, I was unpleasantly surprised - has Sony really returned its line of smartphones to the displays of two years ago - dim and lackluster?! Ugh, damn - it’s just that in the usual place in the quick settings menu there is no checkbox for activating the light sensor - it is only available in the settings menu in the “Display” section. The sensor was active by default, turning it off and turning the brightness control to maximum, I was amazed again, this time pleasantly - I haven’t seen such high screen brightness in a gadget for a long time! Direct sunlight significantly reduces the readability of the Z5 display compared to many expensive smartphones, and by displaying a white image on the screen (even an empty browser window), you can make a very powerful flashlight out of the Z5!

I remember in 2012 I tested the LG Prada smartphone, which at that time was declared to be the brightest in the world - its brightness was 800 nits (nit is a unit of brightness equal to one candela per square meter). The Xperia Z5 has a declared brightness of 700 nits - this is a very good indicator. And, of course, no one obliges the owner to use this resource to its fullest, burning the battery - maximum brightness is only relevant outdoors on a sunny day.

Among other interesting things, the display has the ability to wake up with a double tap, enable increased sensitivity for operation with gloves, and adjust the color balance to suit your preferences.

Sony Xperia Z5 Dual:: Review:: Fingerprint

Actually, this option has been present on a number of phones for several years now, so it may seem strange to give it a separate section in the Z5 review. However, for Sony this is an innovation; no smartphone in the Xperia family has had such a feature before... However, if it were implemented like Samsung’s, it would hardly be worth paying such close attention to it, but the fingerprint scanner in the Z5 is made in a very unusual and interesting way - in a thin SIDE unlock key that rests your finger comfortably and automatically.

The Samsung Galaxy and iPhone sub-screen button, the LG V10 button and the Google Nexus 5 ring sensor located on the back covers - all of them require either not the most natural or downright unnecessary movements. The Z5 button is much more logical - your finger appears on it by itself, and with one click you can both wake up the phone and unlock it.

Sony Xperia Z5 Dual:: Review:: Interface and menu

Unlock and Home Screen:

Applications as they are out of the box:

Settings menu:

Menu of quick settings and running applications:

Proprietary two-window mode - active “small applications” on top of the main ones:

Sony Xperia Z5 Dual:: Review:: Camera

The device has a camera module with a 1/2.3-inch matrix, 23 megapixel resolution, f/2.0. The camera has so-called hybrid autofocus with a focusing speed of 0.03 s and SteadyShot stabilization - but this is not optical stabilization, but electronic.

The main control of the camera menu is a switch of 4 icons – the main modes, located along the right edge of the screen.

1 - Super-auto mode (main, intelligent-automatic)
2- Camera applications (panorama, combining images from the main and front cameras in one frame, 4K video, slow-motion video, AR effect animation, etc.)
3- Manual mode
4- Video shooting

Hybrid autofocus Z5 uses a combination of phase and contrast focusing principles. It is stated that the camera focuses in 0.03 seconds, but in practice it was not possible to feel a noticeable difference in focusing speed - everything is subjective, like with other flagships...

At maximum resolution (23 megapixels, 5520x4140 pixels), the camera takes a “square” frame in a 4x3 ratio. Therefore, all test images were taken in a wide-format 16x9 version - the maximum available resolution for it is 20 MP. Actually, due to the fact that shooting “square” is unlikely to interest many, the number of megapixels, in fact, remains the same as in the early predecessors of the Z line, which had 20.7 megapixel matrices.

I must say, the Z5 camera left a mixed impression. The main advantage of top-class smartphone cameras is the speed of focusing and burst shooting, in which they have long surpassed point-and-shoot cameras - I remember the Xperia Z3 delighted me with its rapid autofocus speed, which allows you to quickly shoot moving people with virtually no blur. It's just that the quality of these kinds of pictures hasn't really improved since the Z3. It’s not bad, but even without complaints about the lack of optical stabilization, I would like to see at least some tangible progress...

Photos of people in motion:

Night shots:

Against the light:

Close-up:

The device has a physical two-stage shutter button. Why it is not very clear... As already mentioned, the processing speed of camera data in flagship smartphones in the last couple of years is so high that they no longer need pre-focus, as was the case before - holding the on-screen button before shutting down or double-pressing a physical key ... Let's say, devices of the Galaxy S6xx line shoot with excellent focusing with one touch of the screen or pressing the volume button - why does the Z5 have an archaic double-action button?! Actually, checking the button in action showed that it doesn’t do anything useful... Shooting in dynamics with it slows down - you can shoot moving objects only by using the instant on-screen button or the volume button in shutter mode. The latter, by the way, is much more convenient in terms of holding the device if you are doing “reporter” shooting without advertising it.

One way or another, the main criticism of the Z5 camera is the lack of OIS optical stabilization. And this is a regular reproach - not for the first Z-flagship. Megapixels are growing, their size is decreasing, and their susceptibility to blurring vibrations is increasing... Why does OIS stubbornly not appear in the Xperia Z? Perhaps because the example of competing camera phones, such as the Galaxy S6, Lumia 950, Huawei Nexus 6P and most others, shows that to introduce optical stabilization, the camera module has to be made thicker - either separately or simultaneously thickening the entire body. In this case, the design of the Xperia Z THIN “sandwich” made of two identical sheets of glass will undergo changes. This will likely cause headaches for engineers and designers when it comes to waterproofing, which is why Sony can't seem to figure it out...

Examples of frame scaling from Sony Xperia Z5 and Samsung Galaxy S6. In the Z5 images, due to the lack of OIS, a slight “soap” and excess contrast caused by the processing algorithm are clearly visible.

Sony Xperia Z5 Dual:: Review:: Performance and Power

The device is built on the powerful Snapdragon 810 chipset - MSM8994. This is a 64-bit 8-core (4 ARM Cortex-A57 2.0 GHz cores + 4 ARM Cortex-A53 1.5 GHz cores) processor with an Adreno 430 video core. The same “hot Qualcomm”. In benchmarks, it is not among the top ten leaders, which, however, does not prevent it from having extremely decent performance - especially considering that many of those who are ahead of it often have the same hardware... (And you yourself understand - Chinese smartphone manufacturers are much closer and dearer in every sense to the most popular “parrot-meter” developer AnTuTu - Chinese, yeah...)

The gadget is really very productive and powerful, but the thermal mode of the device requires a separate discussion. The device gets very hot - after starting something resource-intensive, you can wear it in severe frost with mittens, warming your hands! The Xperia Z5 successfully competes in this sense with the catalytic gasoline heater GK-1, popular among fishermen and tourists... Everything would be fine, but warming up the processor noticeably affects its performance. Here's what the results of a popular benchmark look like, carried out three times in a row without pauses - for comparison, screenshots of the Samsung Galaxy S6, where the same three-time procedure reduces performance much less noticeably:

Let's conduct a simple and visual test, which I traditionally use to comparatively assess the efficiency of battery use - charge the battery to 100%, reboot the device to clear the memory of clogging programs, turn off all wireless interfaces except cellular communications, and set the screen brightness and volume to maximum. We launch a movie in AVI format, lasting 1 hour 23 minutes and weighing 1.45 GB. After finishing the movie, look at the remaining battery charge.

77%. Not enough... One and a half days is enough, but this essentially means one day, since hardly anyone wants to look for an outlet for tomorrow's lunch.

Sony Xperia Z5 Dual:: Review:: Conclusions

At the time of review, the cost of the Z5 Dual was almost 45,000 rubles. The amount, it must be said, is serious – especially against the backdrop of the economic recession. And this amount needs to be considered, of course, not spherically in a vacuum, but in comparison, because the status of Sony’s flagship has long since given the Z line smartphone the crown with its designation alone... For example, for 40-42 thousand you can buy a dual-SIM Samsung Galaxy S6 Duos - it will not have moisture protection, but it will have twice as much flash memory. For 38-40 thousand, for those who like experimenting, there is an option to try to get the “best of everything” in the Meizu Pro 5 - the processor and AMOLED from the Galaxy S6, a 21-megapixel camera from the same Sony, as much as 4 gigs of RAM, 64 memory, and with this also includes more anti-aircraft “parrots” and a more capacious battery... In general, it is obvious that the main strategic advantage of the Sonya flagship is still the ability to swim, which no competitor’s flagship can still do. This is, of course, a lot in itself, it’s more than enough for regular fans of the brand, but isn’t it enough to attract new ones?..


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