Sony d2203 xperia e3 phone description. Sony Xperia E3 – first look

Information about the make, model, and alternative names of the specific device, if available.

Design

Information about the dimensions and weight of the device, presented in different units of measurement. Materials used, colors offered, certificates.

Width

Width information - refers to the horizontal side of the device in its standard orientation during use.

69.4 mm (millimeters)
6.94 cm (centimeters)
0.23 ft (feet)
2.73 in (inches)
Height

Height information - refers to the vertical side of the device in its standard orientation during use.

137.1 mm (millimeters)
13.71 cm (centimeters)
0.45 ft (feet)
5.4 in (inches)
Thickness

Information about the thickness of the device in different units measurements.

8.5 mm (millimeters)
0.85 cm (centimeters)
0.03 ft (feet)
0.33 in (inches)
Weight

Information about the weight of the device in different units of measurement.

143 g (grams)
0.32 lbs
5.07 oz (ounces)
Volume

The approximate volume of the device, calculated based on the dimensions provided by the manufacturer. Refers to devices with the shape of a rectangular parallelepiped.

80.88 cm³ (cubic centimeters)
4.91 in³ (cubic inches)
Colors

Information about the colors in which this device is offered for sale.

Black
White
Yellow

SIM card

The SIM card is used in mobile devices to store data that certifies the authenticity of mobile service subscribers.

Mobile networks

A mobile network is a radio system that allows multiple mobile devices to communicate with each other.

Mobile communication technologies and data transfer speeds

Communication between devices on mobile networks is carried out using technologies that provide different data transfer rates.

Operating system

An operating system is a system software that manages and coordinates the operation of hardware components in a device.

SoC (System on Chip)

A system on a chip (SoC) includes all the most important hardware components of a mobile device on one chip.

SoC (System on Chip)

A system on a chip (SoC) integrates various hardware components, such as a processor, graphics processor, memory, peripherals, interfaces, etc., as well as the software necessary for their operation.

Qualcomm Snapdragon 400 MSM8226
Technological process

Information about technological process, on which the chip is made. Nanometers measure half the distance between elements in the processor.

28 nm (nanometers)
Processor (CPU)

Primary function of the processor (CPU) mobile device is the interpretation and execution of instructions contained in software applications.

ARM Cortex-A7
Processor size

The size (in bits) of a processor is determined by the size (in bits) of the registers, address buses, and data buses. 64-bit processors have more high performance compared to 32-bit processors, which for their part are more productive than 16-bit processors.

32 bit
Instruction Set Architecture

Instructions are commands with which the software sets/controls the operation of the processor. Information about the instruction set (ISA) that the processor can execute.

ARMv7
Level 1 cache (L1)

Cache memory is used by the processor to reduce access time to more frequently used data and instructions. L1 (level 1) cache is small in size and works much faster as system memory, and other levels of cache memory. If the processor does not find the requested data in L1, it continues to look for it in the L2 cache. On some processors, this search is performed simultaneously in L1 and L2.

16 kB + 16 kB (kilobytes)
Level 2 cache (L2)

L2 (level 2) cache memory is slower than L1, but in return it has a higher capacity, allowing caching more data. It, like L1, is much faster than system memory (RAM). If the processor does not find the requested data in L2, it continues to look for it in the L3 cache (if available) or in RAM memory.

1024 kB (kilobytes)
1 MB (megabytes)
Number of processor cores

The processor core performs program instructions. There are processors with one, two or more cores. Having more cores increases performance by allowing multiple instructions to be executed in parallel.

4
CPU clock speed

The clock speed of a processor describes its speed in terms of cycles per second. It is measured in megahertz (MHz) or gigahertz (GHz).

1200 MHz (megahertz)
Graphics Processing Unit (GPU)

Graphics processing unit (GPU) handles calculations for various 2D/3D graphic applications. In mobile devices, it is most often used by games, consumer interfaces, video applications, etc.

Qualcomm Adreno 305
Number of cores GPU

Like a CPU, a GPU is made up of several working parts called cores. They handle graphics calculations for various applications.

1
GPU clock speed

Speed ​​of work is clock frequency GPU speed, which is measured in megahertz (MHz) or gigahertz (GHz).

450 MHz (megahertz)
Volume random access memory(RAM)

Random access memory (RAM) is used by the operating system and all installed applications. Data stored in RAM is lost after the device is turned off or restarted.

1 GB (gigabytes)

Built-in memory

Each mobile device has built-in (non-removable) memory with a fixed capacity.

Memory cards

Memory cards are used in mobile devices to increase the storage capacity for storing data.

Screen

The screen of a mobile device is characterized by its technology, resolution, pixel density, diagonal length, color depth, etc.

Type/technology

One of the main characteristics of the screen is the technology by which it is made and on which the quality of the information image directly depends.

IPS
Diagonal

For mobile devices, screen size is expressed by the length of its diagonal, measured in inches.

4.5 in (inches)
114.3 mm (millimeters)
11.43 cm (centimeters)
Width

Approximate screen width

2.2 in (inches)
56 mm (millimeters)
5.6 cm (centimeters)
Height

Approximate screen height

3.92 in (inches)
99.64 mm (millimeters)
9.96 cm (centimeters)
Aspect Ratio

The ratio of the dimensions of the long side of the screen to its short side

1.779:1
Permission

Screen resolution shows the number of pixels vertically and horizontally on the screen. More a high resolution means sharper detail in the image.

480 x 854 pixels
Pixel Density

Information about the number of pixels per centimeter or inch of the screen. Higher density allows information to be displayed on the screen with clearer detail.

218 ppi (pixels per inch)
85ppcm (pixels per centimeter)
Color depth

Screen color depth reflects the total number of bits used for color components in one pixel. Information about the maximum number of colors that the screen can display.

24 bit
16777216 flowers
Screen area

Approximate percentage of screen area occupied by the screen on the front of the device.

58.84% (percent)
Other characteristics

Information about other screen features and characteristics.

Capacitive
Multi-touch
Scratch resistance

Sensors

Different sensors perform different quantitative measurements and convert physical indicators into signals that a mobile device can recognize.

Rear camera

The main camera of a mobile device is usually located on its back panel and may be combined with one or more secondary cameras.

Flash type

The rear (rear) cameras of mobile devices mainly use LED flashes. They can be configured with one, two or more light sources and vary in shape.

LED
Image Resolution

One of the main characteristics of cameras is resolution. It represents the number of horizontal and vertical pixels in an image. For convenience, smartphone manufacturers often list resolution in megapixels, indicating the approximate number of pixels in millions.

2592 x 1944 pixels
5.04 MP (megapixels)
Video resolution

Information about the maximum video resolution that the camera can record.

1920 x 1080 pixels
2.07 MP (megapixels)
Video recording speed (frame rate)

Information about the maximum recording speed (frames per second, fps) supported by the camera at maximum resolution. Some of the most basic video recording speeds are 24 fps, 25 fps, 30 fps, 60 fps.

30fps (frames per second)
Characteristics

Information about additional programs nal and hardware functions of the rear (rear) camera.

Autofocus
Digital zoom
Digital image stabilization
Geographical tags
Panoramic photography
HDR shooting
Touch Focus
Face recognition
Self-timer

Front-camera

Smartphones have one or more front cameras of various designs - a pop-up camera, a rotating camera, a cutout or hole in the display, an under-display camera.

Audio

Information about the type of speakers and audio technologies supported by the device.

Radio

The radio of the mobile device is a built-in FM receiver.

Location determination

Information about the navigation and location technologies supported by your device.

WiFi

Wi-Fi is a technology that provides wireless communication for transmitting data over close distances between various devices.

Bluetooth

Bluetooth is a standard for secure wireless data transfer between various devices of different types over short distances.

Version

There are several versions of Bluetooth, with each subsequent one improving communication speed, coverage, and making devices easier to discover and connect. Information about the Bluetooth version of the device.

4.0
Characteristics

Bluetooth uses different profiles and protocols that provide faster data transfer, energy savings, improved device discovery, etc. Some of these profiles and protocols that the device supports are shown here.

A2DP (Advanced Audio Distribution Profile)
AVCTP (Audio/Video Control Transport Protocol)
AVDTP (Audio/Video Distribution Transport Protocol)
AVRCP (Audio/Visual Remote Control Profile)
DUN (Dial-Up Networking Profile)
FTP (File Transfer Profile)
HFP (Hands-Free Profile)
HSP (Headset Profile)
MAP (Message Access Profile)
OPP (Object Push Profile)
PAN (Personal Area Networking Profile)
PBAP/PAB (Phone Book Access Profile)
SAP/SIM/rSAP (SIM Access Profile)

USB

USB (Universal Serial Bus) is an industry standard that allows different electronic devices to exchange data.

Headphone jack

This is an audio connector, also called an audio jack. The most widely used standard in mobile devices is the 3.5mm headphone jack.

Connecting devices

Information about other important connection technologies supported by your device.

Browser

A web browser is a software application for accessing and viewing information on the Internet.

Video file formats/codecs

Mobile devices support different video file formats and codecs, which respectively store and encode/decode digital video data.

Battery

Mobile device batteries differ from each other in their capacity and technology. They provide the electrical charge necessary for their functioning.

Capacity

A battery's capacity indicates the maximum charge it can hold, measured in milliamp-hours.

2330 mAh (milliamp-hours)
Type

The type of battery is determined by its structure and, more precisely, the chemicals used. There are different types of batteries, with lithium-ion and lithium-ion polymer batteries being the most commonly used batteries in mobile devices.

Li-Ion (Lithium-ion)
2G talk time

2G talk time is the period of time during which the battery charge is completely discharged during a continuous conversation on a 2G network.

12 hours 20 minutes
12.3 h (hours)
739.8 min (minutes)
0.5 days
2G latency

2G standby time is the period of time during which the battery charge is completely discharged when the device is in stand-by mode and connected to a 2G network.

706 h (hours)
42360 min (minutes)
29.4 days
3G talk time

3G talk time is the period of time during which the battery charge is completely discharged during a continuous conversation on a 3G network.

8 hours 41 minutes
8.7 h (hours)
520.8 min (minutes)
0.4 days
3G latency

3G standby time is the period of time during which the battery charge is completely discharged when the device is in stand-by mode and connected to a 3G network.

661 h (hours)
39660 min (minutes)
27.5 days
Characteristics

Information about some additional characteristics device battery.

Fixed

Specific Absorption Rate (SAR)

The SAR level refers to the amount of electromagnetic radiation absorbed by the human body while using a mobile device.

SAR level for head (EU)

The SAR level indicates the maximum amount of electromagnetic radiation that the human body is exposed to when holding a mobile device close to the ear in a conversation position. In Europe the maximum permissible SAR value for mobile devices is limited to 2 W/kg per 10 grams of human tissue. This standard established by the CENELEC Committee in accordance with IEC standards, subject to the ICNIRP guidelines of 1998.

0.833 W/kg (Watt per kilogram)
Body SAR level (EU)

The SAR level indicates the maximum amount of electromagnetic radiation to which the human body is exposed when holding a mobile device at hip level. The maximum permissible SAR value for mobile devices in Europe is 2 W/kg per 10 grams of human tissue. This standard has been established by the CENELEC Committee in compliance with the ICNIRP 1998 guidelines and IEC standards.

0.742 W/kg (Watt per kilogram)
Head SAR level (US)

The SAR level indicates the maximum amount of electromagnetic radiation that the human body is exposed to when holding a mobile device near the ear. The maximum value used in the USA is 1.6 W/kg per 1 gram of human tissue. Mobile devices in the US are regulated by the CTIA, and the FCC conducts tests and sets their SAR values.

0.89 W/kg (Watt per kilogram)
Body SAR level (US)

The SAR level indicates the maximum amount of electromagnetic radiation to which the human body is exposed when holding a mobile device at hip level. The highest permissible SAR value in the USA is 1.6 W/kg per 1 gram of human tissue. This value is set by the FCC, and the CTIA monitors mobile devices' compliance with this standard.

1.34 W/kg (Watt per kilogram)

    Holds a charge for a long time, with not very active use (1.5-2 days) - Price 8990 rub. (at the time of release in 2014) - 4 color options (I had it in yellow) - When using the phone for about 3 years, it almost never glitched or froze.

    2 years ago

    Holds charge for a long time, waterproof, cool design, good audibility during a call.

    3 years ago

    Comfortable to hold in hand. Location of the lock and volume buttons. Price.

    3 years ago

    The interface is convenient for me, I’ve used other phones, although maybe it’s all a matter of habit.

    3 years ago

    3 years ago

    Corporate design from Sony. NFC available(many modern smartphones do not have this technology), high turn-on speed. Availability of LTE at the time of smartphone release. Memory card support.

    3 years ago

    Good strong phone. The sound is good. The phone's memory is fine. The battery lasts a long time. There is a guarantee.

    3 years ago

    A lot of advantages! Unsinkable (tested more than once), indestructible. Flies perfectly in terms of the Internet.

    3 years ago

    Nice appearance. A simple block of black plastic. - Good quality plastic. - Rubber corners of the body. - Small edges around the screen - can be placed face down - No backlash - No software bugs in the OS

    3 years ago

    Holds charge well.

    Front camera, but at the time the phone was released (2014), selfies were not popular and there was no emphasis on front cameras in phones - Nowadays, in general, 1GB of RAM is catastrophically small, even after installing a couple of basic (messengers, social networks) applications there is not enough memory . But at the time of using the phone, the memory was more or less enough (for 2015/16) - Screen, if compared, for example, with a gorilla screen, but for the price of the phone this cannot be directly attributed to disadvantages

    2 years ago

    It may reboot itself, the cover will peel off even in the case, the camera is bad after three years and does not work at all.

    3 years ago

    Cameras (especially the front one), almost no built-in memory, does not hold a charge well, there are glitches, does not support 4G.

    3 years ago

    3 years ago

    Both cameras are crap (the front camera is absolutely terrible) There is practically no RAM: when I first bought the phone, I wanted to update everything standard applications, but halfway through the memory has already run out. I had to delete some built-in ones, roll back the update, I was able to download VK and Insta, there is no memory for the rest, I can’t update them either, there’s nothing to say about games here. Charging is usually enough for a day (from morning to evening), but if it’s turned on Mobile Internet, then after a few hours it will ask for charging Performance is not very good, sometimes it can’t even open the Gallery There are a lot of Cons, I can’t list them all

    3 years ago

    Not enough built-in memory. Weak processor. (this is surprising because the processor is from Qualcom) Bad camera. (yes, the camera works at 5MP, but for modern smartphones this is not enough)

    3 years ago

    The side tabs disappear after about a year.

    3 years ago

    The RAM is small.

    3 years ago

    Almost complete absence of built-in memory. You can't install any applications. - The plastic of the main supporting body is very fragile to fracture. If carried in a pocket and dropped, it may break

    3 years ago

    There is no memory at all; if you upload 20 photos, the phone cannot open more than one application. This is a huge disadvantage of this model. The sound disappears periodically.

Sony's budget device - I really liked the E3 yellow color, looks cool. There is a version with LTE and two SIM cards, IPS display, good performance, regular SIM card. Hey Sony, everyone is interested in knowing the prices of new products!..

To begin with, I recommend watching the video; let me immediately remind you that we have made detailed and long video reviews of all Sony’s new products; you can watch them at the beginning of each article - if you don’t have enough information in the text version, be sure to watch the videos.

Design

The dimensions of the smartphone are 137.1 x 59.4 x 3.5 mm, weight... However, I clearly started with the wrong thing. What do you think when someone says " budget smartphone on Android"? Clearly you don't mean anything good. Sony decided to change this situation and make a fun budget smartphone for Android based! And you know what, it was completely successful! If I need something just for calls, some kind of workhorse for one or two working SIM cards, then I will gladly buy the yellow one Sony Xperia E3. You can’t even imagine how nice the plastic is, it’s rough, the marks are invisible, it looks very cool in any lighting, and you can’t really say that this is an inexpensive thing. In addition to yellow, there are also traditional colors, although orange is more similar to brown - the company considers it orange. It reminds me of brown. I don't know why. White is cool, black is simple, but yellow, yellow is just a hit.




All connectors are open, there is no protection from water. Everything is clear with the controls, with the connectors too, here is the usual 3.5 mm (not five-pin), microUSB, under the removable battery cover - regular slot for SIM card, microUSB memory card. Even though it’s a budget, you can install a memory card.





Display

The diagonal of the IPS display is 4.5 inches, the resolution is 854 x 480 pixels, as before, I will say that I would like to look at the production samples of this device. The screen in prototypes is not bad.

Performance

There will be two versions, with one SIM card and LTE support (yes, the most cheap smartphone Sony with LTE), with two SIM cards and 3G support, quad-core processor, frequency – 1.2 GHz, Adreno 305, fast, you can try to run heavy games, but you shouldn’t expect much. It uses 1 GB of RAM, 4 GB of built-in memory, Wi-Fi, NFC and Bluetooth are there, everything is clear with this.

Nutrition

It uses a 2300 mAh battery, you can count on working throughout the day, nothing more. You can use any microSD cable for charging.


Camera

Camera 5 MP, front camera 0.3 MP, there is a function for recording video happening on the display.


conclusions

I didn’t like the compact version as much as I liked the yellow E3 - I’ll repeat my thought once again, among budget smartphones based on Android, this is truly a great find, especially the version with two SIM cards. Bright design, IPS display, good performance, there is a version with LTE, now we are waiting for the price. The device will go on sale this quarter.

The cheapest device in the Sony Mobile family

Sony Xperia E devices, as you know, belong to the most modest line of mobile products in terms of positioning Japanese company, which always included the cheapest Sony smartphones. Currently, two models of this family are presented in retail at the same time - Xperia E3 and E4. Since the new Xperia E4 is just beginning its journey to the market, the price of the updated model is naturally higher than its predecessor. Accordingly, at the moment the Xperia E3 can be called the cheapest smartphone from the current model Sony series. Let's see what Sony has prepared for users who prefer to use entry-level mobile devices, and what the level of the simplest modern smartphone of this famous brand actually is.

Main characteristics of Sony Xperia E3 (model D2203)

Sony Xperia E3 Philips S398 Fly Tornado One LG L Bello Acer Liquid Jade
Screen 4.5″, IPS 5″, IPS 5″, IPS 5″, IPS 5″, IPS
Permission 854×480, 218 ppi 1280×720, 294 ppi 1280×720, 294 ppi 854×480, 196 ppi 1280×720, 294 ppi
SoC Qualcomm Snapdragon 400 (4 cores ARM Cortex-A7 @1.2 GHz) MediaTek MT6592m (8 cores ARM Cortex-A7 @1.4 GHz) MediaTek MT6582 (4 cores ARM Cortex-A7 @1.3 GHz) MediaTek MT6582 (4 cores ARM Cortex-A7 @1.3 GHz)
GPU Adreno 305 Mali 400MP Mali 450MP Mali 400MP Mali 400MP
RAM 1 GB 1 GB 1 GB 1 GB 1 GB
Flash memory 4 GB 8 GB 8 GB 8 GB 8 GB
Memory card support microSD microSD microSD microSD microSD
operating system Google Android 4.4 Google Android 4.4 Google Android 4.4 Google Android 4.4 Google Android 4.4
Battery non-removable, 2330 mAh removable, 2040 mAh non-removable, 1920 mAh removable, 2540 mAh non-removable, 2100 mAh
Cameras rear (5 MP; video 1080p), front (0.3 MP) rear (8 MP; video 1080p), front (2 MP) rear (8 MP; video 1080p), front (1.3 MP) rear (13 MP; video 1080p), front (2 MP)
Dimensions and weight 137×69×8.5 mm, 147 g 144×71×9.65 mm, 170 g 140×70×7.9 mm, 151 g 138×71×10.7 mm, 137 g 140×69×7.5 mm, 110 g
average price T-11028556 T-11744036 T-11057176 T-11036010 T-11168663
Sony Xperia E3 offers L-11028556-10
  • SoC Qualcomm Snapdragon 400 (MSM8926), 1.2 GHz, 4 ARM Cortex-A7 cores
  • GPU Adreno 305
  • Operating system Android 4.4.2
  • Touch display IPS, 4.5″, 854×480, 218 ppi
  • Random access memory (RAM) 1 GB, internal memory 4 GB
  • Micro-SIM support (1 pc.)
  • Map support microSD memory up to 32 GB
  • 2G communication: GSM 850/900/1800/1900 MHz
  • 3G Communication: WCDMA 850/900/1900/2100 MHz
  • Data transmission FDD LTE Cat4 (Bands 1, 3, 7, 8, 28)
  • Wi-Fi 802.11b/g/n (2.4 GHz), point Wi-Fi access, Wi-Fi Direct
  • Bluetooth 4.0, NFC
  • GPS (A-GPS), Glonass, BDS
  • Camera 5 MP, autofocus, LED flash
  • Camera 0.3 MP (front)
  • Proximity sensor, lighting sensor, accelerometer, electronic compass
  • Non-removable battery 2330 mAh
  • Dimensions 137×69×8.5 mm
  • Weight 147 g

Equipment

The Sony Xperia E3 smartphone is sold in a box made of thin, unvarnished cardboard, typical for the entire line of budget devices, simple in quality and design, with only one compartment inside. The packaging, like its contents, does not pretend to be premium; everything here is simpler and more economical.

The accessory kit consists of a compact charger(5 V, 850 mA), connecting Micro-USB cable, as well as a small stack of paper documentation. This time they didn’t include a headset in the kit, but maybe that’s for the best - after all, it’s unlikely that they’ll provide any for the budget model quality headphones, so in any case I would have to buy something decent.

Appearance and ease of use

The design of the Sony Xperia E3 is perhaps one of the strongest points of the Japanese budget model. The device looks modern, designed in a bright youth style, and at the same time it retains the features of the proprietary Omni concept, in which all Sony mobile devices without exception have been maintained over the past few years.

The smartphone still has the same shiny side frame that runs along the entire perimeter of the body, only here it is made not of real metal, but of plastic, painted with silver paint to look like metal. The back surface of the case, unlike higher-ranking models, is not made of glass, but of matte, slightly rough, but hard-to-touch plastic.

The corners along the side perimeter, according to the new trend adopted by Sony, are separated from the overall frame - now they are independent inserts made of a more elastic material designed to absorb impact energy when the device falls.

The familiar round aluminum power button has not disappeared anywhere - a signature touch given to all, without exception, mobile devices of the latest generations of Sony. Another key, responsible for adjusting the volume, is made of plastic and is located here, nearby. The volume button, unlike the locking circle, practically does not protrude beyond the body, so finding it blindly is quite problematic. The key travel is very short, you can hardly feel it under your fingers, so you will have to get used to it - in this regard, the Sony Xperia E3 is not perfect.

In terms of size, the smartphone turned out to be quite small, especially compared to most modern mobile devices. It can be comfortably placed in your pocket, the device also fits comfortably in your hand, although the matte-looking surfaces of the sides and back wall turned out to be somehow too slippery to the touch - the smartphone often tries to slip out of your fingers. The weight of the device also turned out to be unexpectedly large for such a small-sized device; in the hand the smartphone feels like a weighty block.

The front body is completely covered protective glass, with characteristics reminiscent Gorilla Glass Corning company. There are two symmetrical slits in the glass at the top and bottom, but their purposes are different. Unlike older models, there are no two stereo speakers - the lower grille serves only to accommodate a conversational microphone. There are also no buttons under the screen; the system and applications are controlled using virtual on-screen buttons, so the empty space at the bottom under the screen looks redundant and unreasonable.

In the upper part above the screen, in addition to the front camera eye and sensors, there is also such a useful element as led indicator notifications - a dot glowing in different colors notifies you of charging status and various incoming events. You can disable this functionality in the settings, and then the indicator will only display the battery charging status.

The back wall is absolutely flat, there are no bends on it. The main speaker grille is located on the rear side; there are no protrusions near the hole, so the sound is significantly muffled when the smartphone is lying on a hard surface with the screen facing up.

At the top of the back wall there is a main camera module next to a single-section LED flash that can work as a flashlight using a pre-installed program.

As for card slots, in this case there are two of them - one for a Micro-SIM format SIM card, and the second for a microSD memory card. Both slots are located under a removable back cover, but the battery cannot be found under the cover - it is tightly hidden inside the case and is inaccessible to the user. In nature, there is another modification of the Xperia E3 smartphone, which supports work with two SIM cards.

From the Xperia E3 body, such a constant element, which was present in all Sony Mobile products without exception in the past, as a strap mount, has also disappeared. It is unclear where Japanese schoolgirls will now attach their keychains. Perhaps this functionality was not in great demand, since they decided to remove it in the new season - and these mounts also disappeared from products of other families, up to the highest, flagship Xperia Z line. Perhaps this decision was dictated by the fact that due to polycarbonate The corners inserted into all four side corners of the case simply did not have room for fastening.

A universal Micro-USB connector located on the left side edge supports connection additional devices and flash drives in OTG mode. The connectors are not covered with covers, since the device is not protected from water and dust. There is no support for wireless charging either.

As for the color design of smartphones, Sony continues to please in this regard: the new device is presented in four color options, from traditional white and black to bright lemon and copper shades. In this case, we can say with confidence that the white version of the Sony Xperia E3 turned out to be the most inconspicuous; all colored cases look much brighter and more expressive, even black. In addition, the white coating turns out to be the most easily soiled and less practical. However, if we get away from direct comparison, then taken separately white Sony The Xperia E3 also looks quite attractive.

Screen

The Sony Xperia E3 smartphone is equipped with an IPS touch matrix with a small diagonal size by modern standards. The screen dimensions are 56x99 mm, the diagonal is 4.5 inches, but the resolution is only 854x480 pixels. This, of course, is not enough; the pixel density here is low: it is only 218 dots per inch.

The frame around the screen is very wide (as much as 7 mm on the sides), in this regard the smartphone looks the least attractive. The display does not occupy the maximum possible area of ​​the front panel; it even seems that the device got its screen from another, more miniature model. The width of the frame above and below the screen is also very large - 19 mm.

To adjust the brightness level, you can use automatic setup, based on the operation of the ambient light sensor. Multi-touch technology here allows you to process 5 simultaneous touches. The smartphone also has a proximity sensor that blocks the screen when you bring the smartphone to your ear. Activating the screen by double tapping the glass, operating with gloves or wet fingers—the budget model from Sony didn’t get any of this from the developers.

Detailed examination using measuring instruments conducted by the editor of the “Monitors” and “Projectors and TV” sections Alexey Kudryavtsev. Here is his expert opinion on the screen of the sample under study.

The front surface of the screen is made in the form of a glass plate with a mirror-smooth surface that is scratch-resistant. Judging by the reflection of objects, the anti-glare properties of the screen are no worse than those of the Google Nexus 7 (2013) screen (hereinafter simply Nexus 7). For clarity, here is a photograph in which a white surface is reflected in the switched off screens (on the left - Nexus 7, on the right - Sony Xperia E3, then they can be distinguished by size):

The screen of the Sony Xperia E3 is slightly darker (brightness according to photographs is 79 versus 85 for the Nexus 7). The ghosting of reflected objects in the Sony Xperia E3 screen is very weak, this indicates that there is no air gap between the layers of the screen (more specifically, between the outer glass and the surface of the LCD matrix) (OGS - One Glass Solution type screen). Due to the smaller number of boundaries (glass/air type) with very different refractive indices, such screens look better in conditions of strong external illumination, but their repair in the case of cracked external glass is much more expensive, since the entire screen has to be replaced. The outer surface of the screen has a special oleophobic (grease-repellent) coating (notably lower in efficiency than the Nexus 7), so fingerprints are removed more easily and appear at a slightly lower speed than with regular glass.

With manual brightness control and when the white field was displayed in full screen, the maximum brightness value was about 530 cd/m², the minimum was 24 cd/m². The maximum brightness is very high, and, given the excellent anti-glare properties, readability even on a sunny day outdoors will be at a good level. In complete darkness, the brightness can be reduced to a comfortable value. There is automatic brightness adjustment based on the light sensor (it is located to the right of the logo on the front panel). IN automatic mode When external lighting conditions change, the screen brightness both increases and decreases. In complete darkness, the auto-brightness function reduces the brightness to 24 cd/m² (normal), in an office illuminated by artificial light (about 400 lux) it sets it to 280 cd/m² (it could have been lower), in a very bright environment (corresponds to lighting on a clear day outside room, but without direct sunlight - 20,000 lux or a little more) increases to 530 cd/m² (to the maximum - this is how it is needed). It turns out that the automatic adjustment function works more or less adequately. At any brightness level, there is virtually no backlight modulation, so there is no screen flickering.

This smartphone uses an IPS matrix. The microphotographs show a typical IPS subpixel structure:

For comparison, you can see the gallery of microphotographs of screens used in mobile technology.

The screen has good viewing angles without a significant color shift even with large deviations of the view from perpendicular to the screen and without inversion (except for the very darkest when the view is deviated along one diagonal) of shades. For comparison, here are photographs in which Sony screens Xperia E3 and Nexus 7 display the same images, while the screen brightness is initially set to approximately 200 cd/m² (across the white field across the entire screen), and the color balance on the camera is forced to switch to 6500 K. The white field is perpendicular to the screens:

Note the good uniformity of brightness and color tone of the white field. And a test picture:

Color reproduction is good and colors are rich on both screens. Now at an angle of approximately 45 degrees to the plane and to the side of the screen:

It can be seen that the colors have not changed very much on both screens, but the contrast on the Sony Xperia E3 has decreased to a greater extent due to greater black brightening and a significant decrease in brightness. And a white field:

The brightness of the screens at an angle decreased (by at least 5 times, based on the difference in shutter speed), but in the case of the Sony Xperia E3 the drop in brightness is noticeably greater. When deviated diagonally, the black field brightens greatly and acquires a violet or red-violet tint. The photographs below demonstrate this (the brightness of the white areas in the direction perpendicular to the plane of the screens is approximately the same!):

And from another angle:

When viewed from a perpendicular view, the uniformity of the black field is average, since along the edge in several places the black is slightly lightened, and the translucent front frame does not look very advantageous:

The contrast (approximately in the center of the screen) is normal - about 800:1. The black-white-black response time is 29 ms (14.5 ms on + 14.5 ms off). The transition between halftones of gray 25% and 75% (based on the numerical value of the color) and back takes a total of 45 ms. The gamma curve, constructed using 32 points with equal intervals based on the numerical value of the shade of gray, did not reveal any blockage in either the highlights or the shadows. The power function fit exponent is 2.48, which is higher than the standard value of 2.2, so the image is slightly darkened. In this case, the real gamma curve deviates little from the power-law dependence:

The color gamut is very close to sRGB:

The spectra show that the matrix filters moderately mix the components with each other:

As a result, visually the colors have a natural saturation. The balance of shades on the gray scale is acceptable, since the color temperature is not much higher than the standard 6500 K, although the deviation from the blackbody spectrum (ΔE) is more than 10, which is not considered a very good indicator even for a consumer device. However, color temperature and ΔE change little from hue to hue - this has a positive effect on the visual assessment of color balance. (The darkest areas of the gray scale can be ignored, since color balance there is not very important, and the error in measuring color characteristics at low brightness is large.)

This smartphone has the ability to adjust the color balance by adjusting the intensities of the three primary colors. That's what we tried to do, the result is data signed as Corr. in the graphs above.

As a result, we significantly reduced ΔE on white and brought the white point a little closer to 6500 K. However, at the same time, the spread of parameters increased, which is bad (apparently, the correction is carried out using a software “digital” method), and the brightness of the image also decreased significantly. The result is shown in the photo below:

Let's summarize. The screen has a high maximum brightness and has good anti-glare properties, so the device can be used outdoors without any problems, even on a sunny summer day. In complete darkness, the brightness can be reduced to a comfortable level. It is also possible to use a mode with automatic brightness adjustment, which works quite adequately. The advantages of the screen include the absence of flicker and air gaps in the layers of the screen, as well as a color gamut close to sRGB and an acceptable color balance. Among the significant disadvantages we will attribute low black stability to the deviation of the gaze from perpendicular to the screen plane. Nevertheless, taking into account the importance of characteristics for this particular class of devices, the quality of the screen can be considered high.

Sound

Sonically Xperia smartphone E3 is simple: there is only one speaker, the sound is not loud enough - low frequencies I can’t hear it, there’s no richness of colors either, the smartphone sounds cheap. In conversational dynamics, the voice of the interlocutor, the intonation and timbre of a familiar voice remain recognizable, the voices sound natural and natural.

To play music, the device uses its own proprietary player, traditionally called a Walkman, but in terms of sound quality, the Xperia E3 is far from a musical solution. As standard, in the settings you can use sound enhancement technologies Clear Phase, xLoud or virtual surround sound. Most settings are available if the complex ClearAudio+ function is disabled, otherwise sound control is carried out automatically.

An FM radio is traditionally included as standard, but a voice recorder is again not included. The radio cannot record programs and will not work without connected external antenna headphones. Record using standard tools telephone conversations A smartphone can’t connect to a line either.

Camera

Sony Xperia E3 is equipped with two modules digital cameras with a resolution of 5 and 0.3 megapixels. The front module is here just for show - the pictures taken with its help can only vaguely convey the details of the image, the quality is very low.

The main rear camera is equipped with a 5-megapixel module with f/2.4 aperture with Sony’s proprietary function of automatically recognizing shooting conditions and HDR mode for photos. The Auto Sensing function detects up to 36 types of conditions and automatically adjusts settings. This is the default mode for the camera and turns the HDR feature on or off depending on the conditions.

By default, the camera, standard for all Sony smartphones, shoots in automatic mode, in which all settings are left to the machine. To achieve maximum resolution, and also to be able to manually change the settings yourself, you need to set the camera to manual mode. True, our research experience shows that shooting with mobile cameras Sony is better just in automatic mode.

In addition to automatic and manual, the Sony Xperia E3 camera software has several more familiar ones from previous Sony models shooting modes such as Timeshift burst or an augmented reality mode called AR effect, which makes it possible to combine pictures with animation. There is a Social live function that allows you to upload footage directly to social media. Using a special online service, you can download and add other modes.

The camera can shoot video at a maximum resolution of 1920×1080, but it doesn’t cope very well with it; the video quality is quite modest.

  • Video No. 1 (38 MB, 1920×1080, 30 fps)
  • Video No. 2 (24 MB, 1920×1080, 30 fps)

The camera can handle macro photography, but you need to control the distance to the subject.

The trees almost immediately merge into a mush, seasoned with noise.

With a slight deterioration in lighting, problems with noise reduction and optics emerge.

Some parts individually don't look too bad, but the overall image is unpleasant.

Sometimes it seems that the lens is fogged up - the optics are so soapy. Although large signs are distinguishable.

Looking at the wires, we can conclude that the problem is more in the optics than in noise and noise reduction. However, this is not so important when everything is bad.

It’s a little embarrassing to talk about this camera - first of all, it’s a shame for Sony. The camera is clearly trying very hard to get at least average quality pictures, but for this it lacks the tools that the manufacturer did not provide it with. As a result, it is doomed to drag out its existence with poor optics and a weak sensor. However, with very good lighting, it may be possible to shoot large text on it, since it shows some promise. However, soapy optics, a noisy sensor and harsh noise reduction are unlikely to allow it to shoot even well in not very good lighting, as the test images demonstrate. On a sunny day, the camera can handle large subjects.

Telephone and communications

The smartphone works as standard in modern networks 2G GSM and 3G WCDMA, and there is also support for fourth generation networks used in Russia (LTE Cat 4 with a theoretical speed of up to 150 Mbit/s). With a SIM card from the domestic operator Megafon, the smartphone in practice confidently finds and works with LTE network. It should be noted that another modification, which works with two SIM cards, does not support LTE; its wireless data transmission capabilities are limited to 3G mode.

Additional network capabilities include support for NFC technology, but the device does not support the second Wi-Fi band (5 GHz). But the connection mode is implemented external devices To USB port(USB Host, USB OTG). The operation of the navigation module does not cause any particular complaints; both GPS and the domestic Glonass system are supported, and even satellites of the Chinese Beidou system (BDS) are registered.

There were no spontaneous reboots/shutdowns observed during testing, the interface works clearly and quickly, there are no delays or slowdowns. The phone application supports Smart Dial, that is, while dialing telephone number A search for contacts is also carried out immediately. There is also the ability to enter text in continuous writing (Swype). For obvious reasons, the ability to reduce virtual keys in size was not provided here.

OS and software

As operating system used outdated version Google Android 4.4.2 KitKat software platform, on top of which Sony's proprietary graphical user interface is traditionally installed. The interface is standard, well known from the manufacturer’s previous models; practically nothing has changed here; in this regard, Sony does not have such a big gap between the top and budget models, like, for example, Samsung. All the familiar branded services and applications are in place, only a fun feature has been added to launch an application by shaking the smartphone. By default, if you hold down the power button and shake the device, the camera will turn on, but this function can be reassigned to any other program.

Performance

The Sony Xperia E3 hardware platform is based on the entry-level mobile platform Qualcomm Snapdragon 400 (MSM8926). The single-chip system installed in the smartphone has 4 ARM Cortex-A7 cores operating at a frequency of 1.2 GHz. Graphics processing here is carried out by far from the most powerful video accelerator Adreno 305. The amount of RAM is 1 GB. Supports microSD memory cards up to 32 GB, as well as connecting external devices to the USB port in OTG mode.

Initially, less than 1 GB (out of 4) of own memory is available for the user’s needs in the device, and this is perhaps one of the saddest moments in the description of this model. There is a catastrophic lack of space for installing additional programs, not to mention games - there is simply nowhere to install them. It got to the point that after running one test, it was necessary to delete it from memory in order to be able to install the next benchmark. This is completely unacceptable; obviously, the developers from Sony forgot that the Android OS used in the smartphone does not support installing programs on a memory card. This annoying detail greatly limits the scope of application of the Sony Xperia E3 - a smartphone without applications, it is not a smartphone.

According to the testing results, the platform showed expectedly modest results, below the average value (~18K in AnTuTu), approximately at the level of another budget platform from MediaTek (MT6582) and significantly lower than even mid-level platforms (for example, MediaTek MT6592), not to mention the flagship level . The Adreno 305 video subsystem, however, showed itself even better than that one the same Mali-400MP installed in the competing MT6592. By hardware platform performance level Sony smartphone The Xperia E3 cannot be classified as an average level; by today's standards, it is rather an entry level. The device's capabilities are enough to perform basic tasks, but this is not a multimedia solution.

Testing in latest versions comprehensive tests AnTuTu and GeekBench 3:

For convenience, we have compiled all the results we obtained when testing the smartphone in the latest versions of popular benchmarks into tables. The table usually adds several other devices from different segments, also tested on similar latest versions of benchmarks (this is done only for a visual assessment of the obtained dry figures). Unfortunately, within the framework of one comparison it is impossible to present the results from different versions benchmarks, so many worthy and relevant models remain “behind the scenes” - due to the fact that at one time they passed the “obstacle course” on previous versions test programs.

Testing the graphics subsystem in 3DMark game tests,GFXBenchmark, and Bonsai Benchmark:

When testing in 3DMark, the most powerful smartphones now have the ability to run the application in Unlimited mode, where the rendering resolution is fixed at 720p and VSync is disabled (which can cause the speed to rise above 60 fps).

Sony Xperia E3
(Snapdragon 400/ Adreno 305)
Philips S398
Fly Tornado One
(Mediatek MT6592m/ Mali 450MP)
LG L Bello
(Mediatek MT6582/ Mali 400MP)
Acer Liquid Jade
(Mediatek MT6582/ Mali 400MP)
3DMark Ice Storm Extreme
(more is better)
2887 2073 4385 2127 2050
3DMark Ice Storm Unlimited
(more is better)
4912 2872 6204 2881 2817
GFXBenchmark T-Rex HD (C24Z16 Onscreen) 17 fps 7.1 fps 14.3 fps 9.8 fps 7.2 fps
GFXBenchmark T-Rex HD (C24Z16 Offscreen) 6 fps 4.1 fps 10.9 fps 4.2 fps 4.1 fps
Bonsai Benchmark 2468 (35 fps) 1250 (18 fps) 12096 (30 fps) 2112 (30 fps) 1290 (18 fps)

Browser cross-platform tests:

As for benchmarks for assessing the speed of the javascript engine, you should always make allowance for the fact that their results significantly depend on the browser in which they are launched, so the comparison can only be truly correct on the same OS and browsers, and this is possible during testing not always. For Android OS, we always try to use Google Chrome.

Playing video

To test the omnivorous nature of video playback (including support for various codecs, containers and special features, such as subtitles), we used the most common formats, which make up the bulk of the content available on the Internet. Note that for mobile devices it is important to have support for hardware video decoding at the chip level, since it is most often impossible to process modern options using processor cores alone. Also, you shouldn’t expect a mobile device to decode everything, since the leadership in flexibility belongs to the PC, and no one is going to challenge it. All results are summarized in a single table.

According to the testing results, the subject was not equipped with all the necessary decoders that are needed to fully play most of the most common multimedia files on the network. To successfully play them, you will have to resort to the help of a third-party player - for example, MX Player. True, it is also necessary to change the settings and install additional custom codecs, because now this player Does not officially support AC3 audio format.

Format Container, video, sound MX Video Player Standard video player
DVDRip AVI, XviD 720×400 2200 Kbps, MP3+AC3 plays normally plays normally
Web-DL SD AVI, XviD 720×400 1400 Kbps, MP3+AC3 plays normally plays normally
Web-DL HD MKV, H.264 1280×720 3000 Kbps, AC3 The video plays fine, but there is no sound¹
BDRip 720p MKV, H.264 1280×720 4000 Kbps, AC3 The video plays fine, but there is no sound¹ The video plays fine, but there is no sound¹
BDRip 1080p MKV, H.264 1920×1080 8000 Kbps, AC3 The video plays fine, but there is no sound¹ The video plays fine, but there is no sound¹

¹ sound in MX Video Player was played only after installing an alternative custom audio codec; The standard player does not have this setting

Further testing of video playback was performed Alexey Kudryavtsev.

We did not find the MHL interface, like Mobility DisplayPort, in this smartphone, so we had to limit ourselves to testing the output of video files on the screen of the device itself. To do this, we used a set of test files with an arrow and a rectangle moving one division per frame (see “Methodology for testing video playback and display devices. Version 1 (for mobile devices) Red marks indicate possible problems related to the playback of the corresponding files.

According to the criterion of frame output, the quality of playback of video files on the screen of the smartphone itself is good, since frames (or groups of frames) can (but are not required) be output with uniform alternation of intervals and without skipping frames. The exception is Full HD files with 60 fps, in which several frames are skipped. When playing video files with a resolution of 1920 by 1080 (1080p) on a smartphone screen, the image of the video file itself is displayed exactly along the border of the screen. The brightness range displayed on the screen corresponds to the standard range of 16-235 - all shade gradations are displayed in shadows and highlights - which is what is required for correct playback of typical video files.

Battery life

Fixed accumulator battery, installed in the Sony Xperia E3, has a capacity of 2330 mAh that is quite standard for a budget level. The hardware platform in the smartphone is modest, the screen is small and has a low resolution - they are not too demanding in terms of energy resources. Accordingly, the duration battery life The device demonstrated a very decent performance. But here you should remember that hardware capabilities of this smartphone not enough to adequately handle demanding multimedia tasks. It is worth noting that the device has a proprietary Stamina energy saving mode, in which the smartphone can last even longer.

Battery capacity Reading mode Video mode 3D Game Mode
Sony Xperia E3 2330 mAh 16:30 11:00 am 6:00 am
Philips S398 2040 mAh 12:00 pm 7:00 am 3 hours 30 minutes
Micromax Nitro 2500 mAh 16:30 9:30 a.m. 4:00 am
Acer Liquid E700 3500 mAh 15:30 11:00 am 5:00 a.m.
Fly Tornado One 1920 mAh 13:00 7:30 a.m. 3 hours 30 minutes
Fly Tornado Slim 2050 mAh 10:30 a.m. 7:00 am 3 hours 10 minutes
LG L Bello 2540 mAh 14:00 10:20 am 4 hours 50 minutes
Acer Liquid Jade 2100 mAh 13:20 8 hours 40 minutes 4 hours 30 minutes

Continuous reading in the FBReader program (with a standard, light theme) at a minimum comfortable brightness level (brightness was set to 100 cd/m²) lasted until the battery was completely discharged for about 16.5 hours, and when continuously watching YouTube videos (360p) same brightness level through home Wi-Fi network the device lasted 11 hours. In 3D gaming mode, the smartphone worked for more than 6 hours. Full charging time is 2 hours 15 minutes.

Bottom line

Sony approached the issue of creating a budget smartphone with complete straightforwardness. Having provided their youth device with bright colors and an attractive design, the developers left the hardware characteristics of the model at the level of the year before last, at best. The camera here is frankly weak, the internal memory is sorely lacking, and this is unforgivable. Screen, sound, network capabilities - all this is on entry level, but nothing more. The device can only boast of an attractive design with a level of production and assembly befitting a leader, as well as high level autonomy, but this is, rather, the “merit” of the low-power platform and the poor quality of the small screen. At the same time, a smartphone costs about 10 thousand rubles in official retail, and one could even come to terms with this if it did not have such an outright failure with a lack of memory. In any case, for that kind of money, lesser-known brands are even now ready to provide products, albeit not by much, but still of a better level in terms of technical equipment.

Along with the flagships, Sony has expanded the budget segment with a new smartphone SonyXperiaE3 review which we have prepared, taking into account the interest of users who want to purchase an inexpensive device from a renowned manufacturer with good technical characteristics. Compared to its predecessor, which was focused on music, this model has received a lot of improvements in technical and visual terms. This leap is very noticeable, and users will certainly appreciate the smartphone.

Design and dimensions

Despite the budget focus, the smartphone received a stylish OmniBalnce design, high-quality case materials and not the smallest dimensions - 137.1 x 69.4 x 8.5 mm, with a weight of 143 grams. This allows you to confidently hold it in your hands and feel that you are holding at least a non-budget smartphone. In terms of design, you can see a mixture of the Xperia M2 and Xperia Z3 Compact models. There are large frames around the display, the earpiece and microphone are located parallel to each other, and the main speaker is located on the back.







The corners of the case are rounded and made of a special polymer, which should soften the blow if the smartphone suddenly falls on a corner. The side edges are also rounded and made of pleasant plastic. Back cover made of matte plastic. Overall, the smartphone looks very stylish and is definitely more expensive than it is. True, the display is covered with plastic - there is no glass, so you will probably need a film. The smartphone is available in 4 color options: black, white, yellow and copper. The large power button, located on the right side, looks beautiful.

The back cover is removable, but this is only intended to insert a SIM card or microSD memory card - the battery is not removable.

Sony Xperia E3 display

59% of the front panel is occupied by a 4.5-inch display with WVGA resolution of 854 by 480 pixels and a density of 218ppi. The matrix is ​​made using IPS technology, therefore it will provide good viewing angles and high-quality color rendition. For its class, the display looks really good, even despite the low resolution. In direct sunlight, the information on the display is readable perfectly.


Performance, autonomy and other hardware features

The smartphone is built on the well-known Snapdragon 400 chipset - 4 Cortex-A7 cores at 1.2 GHz and an Adreno 305 video accelerator. This hardware is also installed on middle-class smartphones, so this is an excellent filling for a budget employee. This ensures sufficient performance, applications launch quickly, and the interface operates smoothly. A small screen resolution helps this. The only thing that may not be quite enough is 1 GB of RAM if you run a bunch of applications at the same time. And yet, during the test, no excessive slowdown of the smartphone was noticed. In synthetic tests, the phone scores a good number of points for its class.


The amount of internal memory is also not large - 4 GB, of which about 2 GB is available to the user, however, the situation can be improved using a microSD memory card.

The 2330 mAh battery provides truly good time Autonomous operation on a single charge. In tests, the phone showed high results and we can confidently talk about two days of operation on one charge in average use mode.

There will be two versions of the smartphone on the market: with support for one SIM card and Dual SIM version. Please note that this is one of the few public sector employees working in fourth-generation LTE networks. Everything you need is available wireless modules: Wi-Fi, Bluetooth 4.0, GPS and GLONASS, plus FM radio. Connection to a PC is via USB 2.0. It is noted that the phone has excellent network reception, and there are no problems with communication even in places where it is not the best. Out of the box Sony Xperia E3 comes with pre-installed Android system 4.4.2.

User interface and software

The Xperia E3 has a standard set of applications, supports the ability to change themes, and in general the interface is pleasant and not complicated. Those who are already familiar with the company’s smartphones know it well, but beginners will probably like it.

All standard multimedia applications are also present: WALKMAN audio player, Albums and Movies. By the way, the speaker is loud enough and produces fairly clear sound, but if you place the phone on a table, it will be muffled due to the perfectly flat back cover.

CamerasSonyXperiaE3

The main camera is a modest 5-megapixel module with LED flash. The camera app has various modes and additional features. By the way, the camera can record video in Full HD 1080p format, which is remarkable for such a module and is superior among its competitors. The camera interface is also no different from the entire line of smartphones. This model does not have a mechanical camera launch button, so shooting is done using a virtual button.


The photo quality for such a camera is good, the amount of noise is insignificant, the exposure is clear, detail is above average, and the focusing speed is quite fast. Below you can see examples of photographs taken on Sony camera Xperia E:








As already mentioned, due to the ability to record video in 1080p, Xperia E outperforms its competitors. Of course, the quality of the captured video is far from ideal Full HD and, nevertheless, despite the artifacts, inclusions and low frame rate, the video turns out to be quite good. Example of recorded video:

Conclusion

Summing up Sony review Xperia E3, I would like to say that with this model Sony wanted to make a splash in the budget device market, without rocking the boat. The smartphone turned out to be stylish and catchy, with a good battery, LTE support and sufficient performance for its class. Of course, in order to make the device cheaper, we had to sacrifice display pixels and camera pixels, but in general, the user who wants to get quality smartphone For such an amount there will not be many competitors on the market.

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